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Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.
Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.
A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Also known as the control column, it is the principal control device in the cockpit of many civilian and military aircraft, either as a centre stick or side-stick. It has ...
position control vs. rate control; A position-control input device (e.g., mouse, finger on touch screen) directly changes the absolute or relative position of the on-screen pointer. A rate-control input device (e.g., trackpoint, joystick) changes the speed and direction of the movement of the on-screen pointer. translation vs. rotation
In computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards , computer mice , scanners , cameras, joysticks , and microphones .
A player holding a North American Super Nintendo Entertainment System controller. A game controller, gaming controller, or simply controller, is an input device or input/output device used with video games or entertainment systems to provide input to a video game.
Atari CX40 joystick: Atari 2600: Connectivity: Atari joystick port Input: 1 digital button, eight-directional digital joystick 1978 [3] NES/Famicom controller: NES: Connectivity: NES controller port Input: 4 digital buttons, D-pad, microphone (Famicom only) July 15, 1983 [4] NES Zapper: NES: Connectivity: NES controller port Input: 1 trigger ...
IBM sold a mouse with a pointing stick in the location where a scroll wheel is common now. A pointing stick on a mid-1990s-era Toshiba laptop. The two buttons below the keyboard act as a computer mouse: the top button is used for left-clicking while the bottom button is used for right-clicking.