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  2. Image editing - Wikipedia

    en.wikipedia.org/wiki/Image_editing

    Traditional analog image editing is known as photo retouching, using tools such as an airbrush to modify photographs or edit illustrations with any traditional art medium. Graphic software programs, which can be broadly grouped into vector graphics editors , raster graphics editors , and 3D modelers , are the primary tools with which a user may ...

  3. Raster graphics - Wikipedia

    en.wikipedia.org/wiki/Raster_graphics

    The raster grid is georeferenced, so that each pixel (commonly called a cell in GIS because the "picture" part of "pixel" is not relevant) represents a square region of geographic space. [11] The value of each cell then represents some measurable (qualitative or quantitative) property of that region, typically conceptualized as a field ...

  4. Hexagonal Efficient Coordinate System - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_Efficient...

    Representation of hexagonally sampled data as a pair of rectangular arrays using the HECS coordinate system. The Hexagonal Efficient Coordinate System (HECS) is based on the idea of representing the hexagonal grid as a set of two rectangular arrays which can be individually indexed using familiar integer-valued row and column indices.

  5. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    A tile on the grid will contain more than one isometric tile, and depending on where it is clicked it should map to different coordinates. The key in this method is that the virtual coordinates are floating point numbers rather than integers. A virtual-x and y value can be (3.5, 3.5) which means the center of the third tile.

  6. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    Center coordinates, width, and height (or bounding rectangle coordinates) of basic shapes such as rectangles, circles and ellipses; Color, width and pattern (such as dashed or dotted) for rendering lines; Colors, patterns, and gradients for filling shapes; Bitmap image data (either embedded or in an external file) along with scale and position ...

  7. 9-slice scaling - Wikipedia

    en.wikipedia.org/wiki/9-slice_scaling

    9-slice scaling (also known as Scale 9 grid, 9-slicing or 9-patch) is a 2D image resizing technique to proportionally scale an image by splitting it in a grid of nine parts. [ 1 ] The key idea is to prevent image scaling distortion by protecting the pixels defined in 4 parts (corners) of the image and scaling or repeating the pixels in the ...

  8. Grid (spatial index) - Wikipedia

    en.wikipedia.org/wiki/Grid_(spatial_index)

    A wide variety of such grids have been proposed or are currently in use, including grids based on "square" or "rectangular" cells, triangular grids or meshes, hexagonal grids, and grids based on diamond-shaped cells. A "global grid" is a kind of grid that covers the entire surface of the globe.

  9. Pixel aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Pixel_aspect_ratio

    Most digital imaging systems display an image as a grid of tiny, square pixels. However, some imaging systems, especially those that must be compatible with standard-definition television motion pictures, display an image as a grid of rectangular pixels, in which the pixel width and height are different. Pixel aspect ratio describes this ...