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In reinforcement learning (RL), a model-free algorithm is an algorithm which does not estimate the transition probability distribution (and the reward function) associated with the Markov decision process (MDP), [1] which, in RL, represents the problem to be solved. The transition probability distribution (or transition model) and the reward ...
Reinforcement learning (RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent should take actions in a dynamic environment in order to maximize a reward signal. Reinforcement learning is one of the three basic machine learning paradigms, alongside supervised learning and unsupervised ...
The systems studied in chaos theory are deterministic. If the initial state were known exactly, then the future state of such a system could theoretically be predicted. However, in practice, knowledge about the future state is limited by the precision with which the initial state can be measured, and chaotic systems are characterized by a strong dependence on the initial condit
Mathematical models that are not deterministic because they involve randomness are called stochastic. Because of sensitive dependence on initial conditions , some deterministic models may appear to behave non-deterministically; in such cases, a deterministic interpretation of the model may not be useful due to numerical instability and a finite ...
One of the popular examples in computer science is the mathematical models of various machines, an example is the deterministic finite automaton (DFA) which is defined as an abstract mathematical concept, but due to the deterministic nature of a DFA, it is implementable in hardware and software for solving various specific problems. For example ...
Q-learning is a model-free reinforcement learning algorithm that teaches an agent to assign values to each action it might take, conditioned on the agent being in a particular state. It does not require a model of the environment (hence "model-free"), and it can handle problems with stochastic transitions and rewards without requiring adaptations.
The difference between learning automata and Q-learning is that the former technique omits the memory of Q-values, but updates the action probability directly to find the learning result. Learning automata is a learning scheme with a rigorous proof of convergence. [21] In learning automata theory, a stochastic automaton consists of:
The Dehaene–Changeux model was initially established as a spin glass neural network attempting to represent learning and to then provide a stepping stone towards artificial learning among other objectives. It would later be used to predict observable reaction times within the priming paradigm [5] and in inattentional blindness.