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Experience refers to conscious events in general, more specifically to perceptions, or to the practical knowledge and familiarity that is produced by these processes. Understood as a conscious event in the widest sense, experience involves a subject to which various items are presented. In this sense, seeing a yellow bird on a branch presents ...
An out-of-body experience ( OBE or sometimes OOBE) is a phenomenon in which a person perceives the world as if from a location outside their physical body. An OBE is a form of autoscopy (literally "seeing self"), although this term is more commonly used to refer to the pathological condition of seeing a second self, or doppelgänger .
Experiential learning ( ExL) is the process of learning through experience, and is more narrowly defined as "learning through reflection on doing". [ 1] Hands-on learning can be a form of experiential learning, but does not necessarily involve students reflecting on their product. [ 2][ 3][ 4] Experiential learning is distinct from rote or ...
Lived experience. In qualitative phenomenological research, lived experience refers to the first-hand involvement or direct experiences and choices of a given person, and the knowledge that they gain from it, as opposed to the knowledge a given person gains from second-hand or mediated source. [ 1][ 2] It is a category of qualitative research ...
Pleasure is experience that feels good, that involves the enjoyment of something. [ 1][ 2] It contrasts with pain or suffering, which are forms of feeling bad. [ 3] It is closely related to value, desire and action: [ 4] humans and other conscious animals find pleasure enjoyable, positive or worthy of seeking.
t. e. Schadenfreude ( / ˈʃɑːdənfrɔɪdə /; German: [ˈʃaːdn̩ˌfʁɔʏ̯də] ⓘ; lit. "harm-joy") is the experience of pleasure, joy, or self-satisfaction that comes from learning of or witnessing the troubles, failures, pain, suffering, or humiliation of another. It is a borrowed word from German; the English word for it is ...
Good is a broad concept often associated with life, charity, continuity, happiness, love, or justice. Evil is often associated with conscious and deliberate wrongdoing, discrimination designed to harm others, humiliation of people designed to diminish their psychological needs and dignity, destructiveness, and acts of unnecessary or ...
User experience ( UX) is how a user interacts with and experiences a product, system or service. It includes a person's perceptions of utility, ease of use, and efficiency. Improving user experience is important to most companies, designers, and creators when creating and refining products because negative user experience can diminish the use ...