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  2. Source 2 - Wikipedia

    en.wikipedia.org/wiki/Source_2

    License. Proprietary. Source 2 is a video game engine developed by Valve. The engine was announced in 2015 as the successor to the original Source engine, with the first game to use it, Dota 2, being ported from Source that same year. Other Valve games, such as Artifact, Dota Underlords, Half-Life: Alyx, and Counter-Strike 2, have been produced ...

  3. OpenAI Five - Wikipedia

    en.wikipedia.org/wiki/OpenAI_Five

    OpenAI Five is a computer program by OpenAI that plays the five-on-five video game Dota 2. Its first public appearance occurred in 2017, where it was demonstrated in a live one-on-one game against the professional player Dendi, who lost to it. The following year, the system had advanced to the point of performing as a full team of five, and ...

  4. Real-time strategy - Wikipedia

    en.wikipedia.org/wiki/Real-time_strategy

    Real-time strategy ( RTS) is a subgenre of strategy video games that does not progress incrementally in turns, [ 1] but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market Dune II in the early ...

  5. Dota 2 - Wikipedia

    en.wikipedia.org/wiki/Dota_2

    Dota 2 is a 2013 multiplayer online battle arena (MOBA) video game by Valve. The game is a sequel to Defense of the Ancients ( DotA ), a community-created mod for Blizzard Entertainment 's Warcraft III: Reign of Chaos. Dota 2 is played in matches between two teams of five players, with each team occupying and defending their own separate base ...

  6. Defense of the Ancients - Wikipedia

    en.wikipedia.org/wiki/Defense_of_the_Ancients

    In October 2009, IceFrog was hired by Valve to lead a team to develop a standalone sequel to Defense of the Ancients, Dota 2. [43] [44] The gameplay hews closely to DotA. In addition to the pre-conceived gameplay constants, Dota 2 also features Steam support and profile tracking, intended to emphasize and support the game's matchmaking and ...

  7. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    2. A change intended to strengthen a particular item, tactic, ability, or character, ostensibly for balancing purposes. Compare to nerf. Buildcrafting The ability in games to define the player-characters abilities by selecting appropriate gear, equipment, and accessories to optimize and maximize the character's performance in the game.

  8. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a video game digital distribution service and storefront managed by Valve. It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005. Steam offers various features, like game server matchmaking with Valve Anti-Cheat ...

  9. Dota Auto Chess - Wikipedia

    en.wikipedia.org/wiki/Dota_Auto_Chess

    Dota Auto Chess is a strategy video game mod for the video game Dota 2. Developed by Drodo Studio and released in January 2019, the game features teams of automated Dota 2 heroes fighting battles on a chessboard. The mod had over eight million players by May 2019 and its popularity led to the rapid creation of the auto battler genre.