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  2. Line search - Wikipedia

    en.wikipedia.org/wiki/Line_search

    The line-search method first finds a descent direction along which the objective function will be reduced, and then computes a step size that determines how far should move along that direction. The descent direction can be computed by various methods, such as gradient descent or quasi-Newton method. The step size can be determined either ...

  3. Research question - Wikipedia

    en.wikipedia.org/wiki/Research_question

    A research question is "a question that a research project sets out to answer". [1] Choosing a research question is an essential element of both quantitative and qualitative research . Investigation will require data collection and analysis, and the methodology for this will vary widely.

  4. Newton's method in optimization - Wikipedia

    en.wikipedia.org/wiki/Newton's_method_in...

    Newton's method uses curvature information (i.e. the second derivative) to take a more direct route. In calculus, Newton's method (also called Newton–Raphson) is an iterative method for finding the roots of a differentiable function, which are solutions to the equation =.

  5. Powell's method - Wikipedia

    en.wikipedia.org/wiki/Powell's_method

    Powell's method, strictly Powell's conjugate direction method, is an algorithm proposed by Michael J. D. Powell for finding a local minimum of a function. The function need not be differentiable, and no derivatives are taken. The function must be a real-valued function of a fixed number of real-valued inputs.

  6. Alternating-direction implicit method - Wikipedia

    en.wikipedia.org/wiki/Alternating-direction...

    In numerical linear algebra, the alternating-direction implicit (ADI) method is an iterative method used to solve Sylvester matrix equations.It is a popular method for solving the large matrix equations that arise in systems theory and control, [1] and can be formulated to construct solutions in a memory-efficient, factored form.

  7. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Russian inventor Genrich Altshuller developed an elaborate set of methods for problem solving known as TRIZ, which in many aspects reproduces or parallels Pólya's work. How to Solve it by Computer is a computer science book by R. G. Dromey. [29] It was inspired by Pólya's work.

  8. Coordinate descent - Wikipedia

    en.wikipedia.org/wiki/Coordinate_descent

    Coordinate descent is an optimization algorithm that successively minimizes along coordinate directions to find the minimum of a function.At each iteration, the algorithm determines a coordinate or coordinate block via a coordinate selection rule, then exactly or inexactly minimizes over the corresponding coordinate hyperplane while fixing all other coordinates or coordinate blocks.

  9. Simplex algorithm - Wikipedia

    en.wikipedia.org/wiki/Simplex_algorithm

    The storage and computation overhead is such that the standard simplex method is a prohibitively expensive approach to solving large linear programming problems. In each simplex iteration, the only data required are the first row of the tableau, the (pivotal) column of the tableau corresponding to the entering variable and the right-hand-side.