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Indie Game: The Movie is a 2012 documentary film made by Canadian filmmakers James Swirsky and Lisanne Pajot. The film is about the struggles of independent game developers Edmund McMillen and Tommy Refenes during the development of Super Meat Boy, Phil Fish during the development of Fez, and also Jonathan Blow, who reflects on the success of Braid.
The purpose of a game design document is to unambiguously describe the game's selling points, target audience, gameplay, art, level design, story, characters, UI, assets, etc. [10] [11] In short, every game part requiring development should be included by the developer in enough detail for the respective developers to implement the said part. [12]
The documentary was founded through Kickstarter, and features interviews with people involved in game sound design, [6] [7] [8] such as: Marty O'Donnell, Nathan McCree, George Sanger, Nobuo Uematsu, Yoko Shimomura and Winifred Phillips among others. [9] It was awarded with the Best Editing film in the Melbourne Documentary Film Festival in 2016 ...
Llamasoft: The Jeff Minter Story is an interactive documentary and compilation video game developed by Digital Eclipse.The release chronicles the software of British developer Jeff Minter and over 40 of his programs developed between 1981 and 1994.
Covers the early growth of arcade games and home video game consoles in the late 1970s and early 1980s until the 1983 video game crash.Featured interviews include Tomohiro Nishikado, creator of Space Invaders; Rebecca Heineman, winner of the first Space Invaders U.S. national championship; Doug Macrae, Steve Golson, and Mike Horowitz of General Computer Corporation that made accelerator boards ...
The Art of the Game is an hour-long documentary film that explores the cultural importance of video gaming by following a group of students at the Academy of Art University in San Francisco as they compete for a job in the video game industry.
Documentary road film about Jay Bartlett and his quest to acquire all 678 licensed Nintendo Entertainment System games within the span of 30 days, without purchasing any games online. [350] Beep: A Documentary History of Game Sound: Karen Collins: 2016: Examining the history of game sound design from penny arcades, pinball and video games up to ...
Tracy Fullerton (born June 21, 1965) is an American game designer, educator and writer, best known for Walden, a game (2017). She is a Professor in the USC Interactive Media & Games Division of the USC School of Cinematic Arts and Director of the Game Innovation Lab at USC.