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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Forge allowed players to be able to run several mods simultaneously, utilizing Mod Coder Pack mappings. A server version of Forge was also released, which allowed players to create modded servers. Forge ended the necessity to manipulate the base source code, allowing separate mods to run together without requiring them to touch the base source ...

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Help; Learn to edit; Community portal; Recent changes; Upload file; Special pages

  4. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    This shader works by replacing all light areas of the image with white, and all dark areas with a brightly colored texture. In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the rendering of a 3D scene—a process known as shading.

  5. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    GLSL shaders themselves are simply a set of strings that are passed to the hardware vendor's driver for compilation from within an application using the OpenGL API's entry points. Shaders can be created on the fly from within an application, or read-in as text files, but must be sent to the driver in the form of a string.

  6. Federal funding freeze sparks chaos for nonprofits in poorest ...

    www.aol.com/federal-funding-freeze-sparks-chaos...

    Two weeks ago, the White House froze spending on federal loans and grants, plunging organizations across the country into uncertainty.

  7. Shading language - Wikipedia

    en.wikipedia.org/wiki/Shading_language

    The shader assembly language in Direct3D 8 and 9 is the main programming language for vertex and pixel shaders in Shader Model 1.0/1.1, 2.0, and 3.0. It is a direct representation of the intermediate shader bytecode which is passed to the graphics driver for execution.

  8. MT Framework - Wikipedia

    en.wikipedia.org/wiki/MT_Framework

    MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.

  9. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    Grand Theft Auto V included ANGLE in the installation, normally at Systemdrive. OpenRA uses ANGLE for rendering on Windows [23] SolveSpace uses ANGLE on Windows. GameMaker: Studio uses ANGLE at compile-time to convert GLSL ES shaders to HLSL9 for the old Windows 32-bit export module.