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  2. Blood Gulch - Wikipedia

    en.wikipedia.org/wiki/Blood_Gulch

    Blood Gulch is a multiplayer map in the first-person shooter Halo video game series. It first appeared in Halo: Combat Evolved, and was remade for Halo 2 as "Coagulation", as well as for Halo: Reach as "Hemorrhage" and Halo: The Master Chief Collection as "Bloodline". [1]

  3. Halo: Reach - Wikipedia

    en.wikipedia.org/wiki/Halo:_Reach

    Halo: Reach is a 2010 first-person shooter video game developed by Bungie and published by Microsoft Game Studios, ... custom maps, and gametypes for public viewing. ...

  4. Halo: Combat Evolved Anniversary - Wikipedia

    en.wikipedia.org/wiki/Halo:_Combat_Evolved...

    The game's multiplayer mode uses Halo: Reach ' s engine and features seven remakes of Combat Evolved and Halo 2 maps. [1] Anniversary also includes a new map based on a campaign level for Firefight, a wave-based survival multiplayer game type in which players and their allies fight enemy groups of scaling difficulty. [10]

  5. List of Xbox 360 System Link games - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_360_System...

    Anniversary Map Pack and Halo Reach cross-compatibility [2] Halo 3: 16 4 4 4 Up to 4 in co-op play (1-2/box) System Link requires host to have Xbox Live membership. Halo 3: ODST: 16 2 4 Up to 4 consoles system link in Firefight mode. Halo 4: 16 4 16 4 Spartan Ops requires all participants have an Xbox Live Gold subscription to play, will not ...

  6. Halo: The Master Chief Collection - Wikipedia

    en.wikipedia.org/wiki/Halo:_The_Master_Chief...

    Since only six of the game's multiplayer maps were remastered, there are two Halo 2 multiplayer modes. The Halo 2 anniversary multiplayer mode uses the six remastered maps, while the standard Halo 2 multiplayer mode includes all of the original game's released maps with a full graphical update but no remastering. [5]

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  8. Halo: Combat Evolved - Wikipedia

    en.wikipedia.org/wiki/Halo:_Combat_Evolved

    Halo lacks artificially intelligent game bots, and was released before the launch of the Xbox Live online multiplayer service; LAN parties are needed to reach the game's 16-player limit, [19] a setup that was a first for a console game, but was often deemed impractical by critics. [11]

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