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The booklet details the various types of dwarves found in the Forgotten Realms. The book itself is printed on parchment-colored paper, [10] and is wrapped in a three-panel removable gatefold cover. The contents include the current situation concerning dwarves in the campaign world. [11] It was published by TSR as product 9300 in 1990.
Deep Dwarven Delve is a sequel to L1 The Secret of Bone Hill and L2 The Assassin's Knot, and was written as the intended final adventure in the "L" series.Len Lakofka completed the manuscript in 1979 for the 1st Edition AD&D rules, although it was not published and lay forgotten in the TSR design vault for twenty years.
A dwarf, in the Dungeons & Dragons (D&D) fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters.The idea for the D&D dwarf comes from the dwarves of European mythologies and J. R. R. Tolkien's novel The Lord of the Rings (1954–1955), and has been used in D&D and its predecessor Chainmail since the early 1970s.
The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure. For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures.
The Complete Book of Dwarves is a supplemental rulebook for the 2nd edition of the Advanced Dungeons & Dragons fantasy role-playing game, published in 1991 by TSR, Inc. [2] [4] It contains a variety of information useful to playing dwarf characters in the game, including information on strongholds, [5] dwarven subraces, [2] character "kits", [2] role-playing, mining, and more.
This adventure involves finding an ancient goblin artifact. It is a 4th Edition Dungeons & Dragons adventure placed within the Eberron Setting. [5] 2–5: 978-0-7869-5017-1: Dolurrh's Dawn ― February 2012: Received as a reward for a charitable donation to the Reach Out And Read organization. [6] [citation needed] – Khyber's Harvest ― June ...
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The Creature Catalogue is a supplement which presents game statistics for more than 200 monsters, most of which had been compiled from previous D&D rules set and adventure modules, as well as 80 new monsters which had never been printed before; each monster features an illustration and they are indexed by what habitat they can be encountered in. [1]