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  2. DirectX Video Acceleration - Wikipedia

    en.wikipedia.org/wiki/DirectX_Video_Acceleration

    DirectX Video Acceleration (DXVA) is a Microsoft API specification for the Microsoft Windows and Xbox 360 platforms that allows video decoding to be hardware-accelerated.The pipeline allows certain CPU-intensive operations such as iDCT, motion compensation and deinterlacing to be offloaded to the GPU.

  3. High Efficiency Video Coding implementations and products

    en.wikipedia.org/wiki/High_Efficiency_Video...

    Elemental provided live video streaming of the 2013 Osaka Marathon on October 27, 2013, in a workflow designed by K-Opticom, a telecommunications operator in Japan. Live coverage of the race in 4K HEVC was available to viewers at the International Exhibition Center in Osaka. This transmission of 4K HEVC video in real-time was an industry-first ...

  4. Video Acceleration API - Wikipedia

    en.wikipedia.org/wiki/Video_Acceleration_API

    An example of vainfo output, showing supported video codecs for VA-API acceleration. The main motivation for VA-API is to enable hardware-accelerated video decode at various entry-points (VLD, IDCT, motion compensation, deblocking [5]) for the prevailing coding standards today (MPEG-2, MPEG-4 ASP/H.263, MPEG-4 AVC/H.264, H.265/HEVC, and VC-1/WMV3).

  5. Unified Video Decoder - Wikipedia

    en.wikipedia.org/wiki/Unified_Video_Decoder

    Microsoft Windows supported UVD since it was launched. UVD currently only supports DXVA (DirectX Video Acceleration) API specification for the Microsoft Windows and Xbox 360 platforms to allow video decoding to be hardware accelerated, thus the media player software also has to support DXVA to be able to utilize UVD hardware acceleration.

  6. Gary Sullivan (engineer) - Wikipedia

    en.wikipedia.org/wiki/Gary_Sullivan_(engineer)

    Gary Joseph Sullivan (born 1960) is an American electrical engineer who led the development of the AVC, HEVC, and VVC video coding standards and created the DirectX Video Acceleration (DXVA) API/DDI video decoding feature of the Microsoft Windows operating system.

  7. Nvidia PureVideo - Wikipedia

    en.wikipedia.org/wiki/Nvidia_PureVideo

    The H.264-decoder no longer suffers the framesize restrictions of VP3, and adds hardware-acceleration for MVC, a H.264 extension used on 3D Blu-ray discs. MVC acceleration is OS dependent: it is fully supported in Microsoft Windows through the Microsoft DXVA and Nvidia CUDA APIs, but is not supported through Nvidia's VDPAU API.

  8. High-end wedding photographer and family shocked as they’re ...

    www.aol.com/news/wedding-photographer-family...

    A high-end wedding photographer and his Indian American family were subjected to the wrath of a fellow traveler who hurled sickening insults at them after their United Airlines flight.

  9. X-Video Motion Compensation - Wikipedia

    en.wikipedia.org/wiki/X-Video_Motion_Compensation

    X-Video Bitstream Acceleration (XvBA) VDPAU (Video Decode and Presentation API for Unix) Distributed Codec Engine (libcde) is a Texas Instruments API for the video codec engine in OMAP based embedded systems; Video Decode Acceleration Framework is Apple Inc.s API for hardware-accelerated decoding of H.264 on Mac OS X