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  2. HSL and HSV - Wikipedia

    en.wikipedia.org/wiki/HSL_and_HSV

    Fig. 1. HSL (a–d) and HSV (e–h). Above (a, e): cut-away 3D models of each. Below: two-dimensional plots showing two of a model's three parameters at once, holding the other constant: cylindrical shells (b, f) of constant saturation, in this case the outside surface of each cylinder; horizontal cross-sections (c, g) of constant HSL lightness or HSV value, in this case the slices halfway ...

  3. Channel (digital image) - Wikipedia

    en.wikipedia.org/wiki/Channel_(digital_image)

    HSV, or hue saturation value, stores color information in three channels, just like RGB, but one channel is devoted to brightness (value), and the other two convey colour information. The value channel is similar to (but not exactly the same as) the CMYK black channel, or its negative .

  4. Blend modes - Wikipedia

    en.wikipedia.org/wiki/Blend_modes

    Blend modes based on HSV are typically labeled hue, saturation, and brightness. Using HSL or HSV has the advantage that most operations become invertible (at least in theory), but the disadvantage that the dimensions of HSL and HSV are not as perceptually relevant as the dimensions of the space Photoshop uses.

  5. Redshift (software) - Wikipedia

    en.wikipedia.org/wiki/Redshift_(software)

    The program is free software, and is intended to reduce eye strain as well as insomnia [3] (see Sleep#Circadian clock and Phase response curve#Light). Redshift transitions the computer display's color temperature evenly between daytime and night temperatures to allow the user's eyes to slowly adapt.

  6. List of color spaces and their uses - Wikipedia

    en.wikipedia.org/wiki/List_of_color_spaces_and...

    HSV and HSL are transformations of Cartesian RGB primaries (usually sRGB), and their components and colorimetry are relative to the colorspace from which they are derived. HSV (hue, saturation, value), also known as HSB (hue, saturation, brightness), is often used by artists because it is often more natural to think about a color in terms of ...

  7. Color space - Wikipedia

    en.wikipedia.org/wiki/Color_space

    HSV is a transformation of an RGB color space, and its components and colorimetry are relative to the RGB color space from which it was derived. HSL ( h ue, s aturation, l ightness/ l uminance), also known as HLS or HSI (hue, saturation, i ntensity) is quite similar to HSV , with "lightness" replacing "brightness".

  8. Comparison of raster graphics editors - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_raster...

    2.10.38 [9] 2024-05-05 Free GPL-3.0-or-later: GimPhoto: Modification of the free and open-source graphics program GNU Image Manipulation Program (GIMP), with the intent to be a free alternative to Adobe Photoshop. Ek Kian 24.1 December 30, 2014: Free GPL-2.0-or-later: GIMPshop: GIMP with a GUI similar to Adobe Photoshop Scott Moschella 2.2.11

  9. Shader - Wikipedia

    en.wikipedia.org/wiki/Shader

    The position and color (hue, saturation, brightness, and contrast) of all pixels, vertices, and/or textures used to construct a final rendered image can be altered using algorithms defined in a shader, and can be modified by external variables or textures introduced by the computer program calling the shader. [citation needed]