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Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...
Rise of Nations: Thrones and Patriots received "generally favorable reviews", about two points shy of "universal acclaim", according to the review aggregation website Metacritic. [31] In its review, IGN claimed that Thrones and Patriots is "a great game [which] gets better," in reference to its predecessor Rise of Nations . [ 9 ]
Rise of Nations: Rise of Legends is a science fantasy real-time strategy video game for Microsoft Windows, made by Big Huge Games, and published by Microsoft. It is a spin-off of the popular Rise of Nations, released in May 2006. However, rather than being a historical game, it is based in a fantasy world, where technology and magic co-exist.
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An expansion pack, Rise of Nations: Thrones and Patriots followed in 2004, along with a "Gold Edition". Rise of Nations: Rise of Legends, a second real-time strategy game—this time fantasy and steampunk based, followed in mid-2006. Although this game had a positive critical reception, its sales underperformed, and it became the last full PC ...
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Rise of Nations: Rise of Legends; Rise of Nations: Thrones and Patriots This page was last edited on 27 July 2024, at 15:29 (UTC). Text is available under the ...
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