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  2. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    An alternative approach to difficulty levels is catering to players of all abilities at the same time, a technique that has been called "subjective difficulty". [33] This requires a game to provide multiple solutions or routes, each offering challenges appropriate to players of different skill levels (Super Mario Galaxy, Sonic Generations).

  3. Challenge point framework - Wikipedia

    en.wikipedia.org/wiki/Challenge_Point_Framework

    The fundamental idea is that “motor tasks represent different challenges for performers of different abilities” (Guadagnoli and Lee 2004, p212). Any task will present the individual with a certain degree of challenge. However, the learning potential from this task difficulty level will differ based on the: skill level of the performer

  4. Dale–Chall readability formula - Wikipedia

    en.wikipedia.org/wiki/Dale–Chall_readability...

    The Dale–Chall readability formula is a readability test that provides a numeric gauge of the comprehension difficulty that readers come upon when reading a text. It uses a list of 3000 words that groups of fourth-grade American students could reliably understand, considering any word not on that list to be difficult.

  5. Management of dyslexia - Wikipedia

    en.wikipedia.org/wiki/Management_of_dyslexia

    Management of dyslexia depends on a multitude of variables; there is no one specific strategy or set of strategies that will work for all who have dyslexia.. Some teaching is geared to specific reading skill areas, such as phonetic decoding; whereas other approaches are more comprehensive in scope, combining techniques to address basic skills along with strategies to improve comprehension and ...

  6. Degree of difficulty - Wikipedia

    en.wikipedia.org/wiki/Degree_of_difficulty

    An exception to this is the vault event where each move has a pre-determined difficulty score. [11] [12] In rhythmic gymnastics, each skill is also assigned a letter grade and difficulty value. However, the difficulty score is based on every skill performed during the routine, rather than the eight or ten highest-rated skills like in artistic ...

  7. 4 Pics 1 Word Cheats- Answering Difficult Puzzles - AOL

    www.aol.com/news/2013-02-20-4-pics-1-word-cheats...

    Warning: This article contains spoilers. 4 Pics 1 Word continues to delight and frustrate us. Occasionally, we'll rattle off four to five puzzles with little effort before getting stuck for ...

  8. Desirable difficulty - Wikipedia

    en.wikipedia.org/wiki/Desirable_difficulty

    A desirable difficulty is a learning task that requires a considerable but desirable amount of effort, thereby improving long-term performance. It is also described as a learning level achieved through a sequence of learning tasks and feedback that lead to enhanced learning and transfer. [1]

  9. 3d20 system - Wikipedia

    en.wikipedia.org/wiki/3d20_system

    Suwak ("Slider") is a special rule of this game system. It says that when a character has at least four 4 levels in a skill, each time that skill is tested, the difficulty level is automatically lowered by one; if their skill level is 8 or 12, then difficulty is lowered by two or three levels respectively.