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GURPS Dungeon Fantasy Encounters 2: The Room (PDF) GURPS Dungeon Fantasy Encounters 3: The Carnival of Madness (PDF) GURPS Dungeon Fantasy Settings 1: Caverntown (PDF) GURPS Dungeon Fantasy Settings 2: Cold Shard Mountains (PDF) GURPS Dungeon Fantasy Monsters 1 (PDF) GURPS Dungeon Fantasy Monsters 2: Icky Goo (PDF) GURPS Dungeon Fantasy ...
Into the Unknown contains an assortment of new powers, equipment, feats, character themes, and three player races; the svirfneblin, the kobold and the goblin.For Dungeon Masters, the book contains dungeon-building advice and details, including lore on classic dungeon monsters, companions for adventurers, a few treasures, and tips for incorporating players' character themes into an adventure.
The 10th Anniversary Dungeons & Dragons Collector's Set boxed set, published by TSR in 1984, included the rulebooks from the Basic, Expert, and Companion sets; modules AC2 Combat Shield and Mini-adventure, AC3 The Kidnapping of Princess Arelina, In Search of the Unknown, B2 The Keep on the Borderlands, and M1 Blizzard Pass; Player Character Record Sheets; and dice.
[1]: 2 The Dungeon Master (DM) makes regular alignment checks, and keeps track of how the characters behave in terms of role-playing and with handling magic and combat, recording how a character is developing towards a first-level character with a character class. [3] The module includes record sheets as handouts for the DM to track PC behaviors.
Queen of the Spiders is an adventure module for the Dungeons & Dragons fantasy role-playing game.It was published by TSR, Inc. in 1986 and is a compilation of seven previous related modules, often referred to as a "supermodule."
City of the Spider Queen begins with an introduction on pages 3–9. Following the introduction is the four-chapter adventure scenario: Part 1: Spinning the Web , is on pages 10–44, Part 2: The Deep Wastes , is on pages 45–63, Part 3: Maerimydra , is on pages 64–101, and Part 4: The Undying Temple , is on pages 102-114.
The Campaign Sourcebook and Catacomb Guide is a supplement to the Dungeon Master's Guide for the Advanced Dungeons & Dragons 2nd edition rules. [1] The first section of the book contains guidelines to help Dungeon Masters (DMs) run campaigns, while the second part of the book details how to run games in dungeons.
The Shackled City Adventure Path (or simply Shackled City) is a role-playing game Adventure Path designed for Dungeons & Dragons (D&D), originally appearing as a series of modules in Dungeon magazine, and later collected in a hardcover edition collecting all previous installments plus an additional chapter written especially for the book release.