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  2. C++ classes - Wikipedia

    en.wikipedia.org/wiki/C++_classes

    A class in C++ is a user-defined type or data structure declared with any of the keywords class, struct or union (the first two are collectively referred to as non-union classes) that has data and functions (also called member variables and member functions) as its members whose access is governed by the three access specifiers private, protected or public.

  3. struct (C programming language) - Wikipedia

    en.wikipedia.org/wiki/Struct_(C_programming...

    In the C programming language, struct is the keyword used to define a composite, a.k.a. record, data type – a named set of values that occupy a block of memory. It allows for the different values to be accessed via a single identifier, often a pointer. A struct can contain other data types so is used for mixed-data-type records.

  4. Rule of three (C++ programming) - Wikipedia

    en.wikipedia.org/wiki/Rule_of_three_(C++...

    With the advent of C++11 the rule of three can be broadened to the rule of five (also known as "the rule of the big five" [5]) as C++11 implements move semantics, [6] allowing destination objects to grab (or steal) data from temporary objects. The following example also shows the new moving members: move constructor and move assignment operator.

  5. List of data structures - Wikipedia

    en.wikipedia.org/wiki/List_of_data_structures

    Record (also called a structure or struct), a collection of fields Product type (also called a tuple), a record in which the fields are not named; String, a sequence of characters representing text; Union, a datum which may be one of a set of types

  6. TScript - Wikipedia

    en.wikipedia.org/wiki/TScript

    The TVariable type for "list.type" will be that of a structure and each element of list[0].type will be an Integer. Class in TScript are similar to array in how TVariable handle them, but use strings as array scriptures. For example, the code - variable list = {"Monday" => true, "Tuesday" => false}; will create a structured variable where list ...

  7. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    C++03 inherited the initializer-list feature from C. A struct or array is given a list of arguments in braces, in the order of the members' definitions in the struct. These initializer-lists are recursive, so an array of structs or struct containing other structs can use them.

  8. x86 calling conventions - Wikipedia

    en.wikipedia.org/wiki/X86_calling_conventions

    The called function writes the return value to this address. Stack aligned on 16-byte boundary due to a bug. cdecl: Microsoft: RTL (C) Caller: When returning struct/class, Plain old data (POD) return values 32 bits or smaller are in the EAX register; POD return values 33–64 bits in size are returned via the EAX:EDX registers.

  9. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

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