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Final Fantasy XII: Revenant Wings; Usage on id.wikipedia.org Final Fantasy III; Final Fantasy XII; Final Fantasy (permainan video) Templat:Final-fantasy-stub; Final Fantasy II; Final Fantasy IV; Final Fantasy XI; Final Fantasy X-2; Before Crisis: Final Fantasy VII; Crisis Core: Final Fantasy VII; Materia (Final Fantasy) Final Fantasy Type-0
Hironobu Sakaguchi (坂口 博信, Sakaguchi Hironobu, born November 25, 1962) is a Japanese game designer, director, producer, and writer.Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004.
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Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting. [140] [141] It also retains the freely rotating camera from XI. Final Fantasy XIII and XIV both make use of Crystal Tools, a middleware engine developed by Square Enix. [142] [143]
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