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  2. List of Shadowrun books - Wikipedia

    en.wikipedia.org/wiki/List_of_Shadowrun_books

    First adventure of the Shadowrun Missions campaign 1st season and also the first part of the Seattle Story Arc 1. It is separated in two files. One is for GMs and one for players. SRM0002: PDF only: 3rd: 2004: Shadowrun Missions: Demolition Run: Second adventure of the Shadowrun Missions campaign 1st season and also the second part of the ...

  3. Shadowrun - Wikipedia

    en.wikipedia.org/wiki/Shadowrun

    The dumping of elves, dwarfs and orcs into this technopunk environment fails to work." He concluded by giving Shadowrun an average rating of 3 out of 5. [27] In the October–November 1989 issue of Space Gamer, Lester W. Smith commented, "Shadowrun is a very visual game system. That is, it encourages imagery and role-playing, without bogging ...

  4. DNA / DOA - Wikipedia

    en.wikipedia.org/wiki/DNA_/_DOA

    Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.

  5. Shadowrun Companion - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_Companion

    Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.

  6. Dark Angel (Shadowrun) - Wikipedia

    en.wikipedia.org/wiki/Dark_Angel_(Shadowrun)

    Angel Leigh McCoy reviewed Dark Angel in White Wolf #38 (1993), rating it a 3 out of 5 and stated that "a more detailed index would have been very useful for referencing some of the more obscure information that players invariably request. Overall, this module demands a lot from the referee and yet, it holds the potential for a tense and ...

  7. Shadowrun (1993 video game) - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_(1993_video_game)

    Shadowrun was released in North America and Japan by Data East. In PAL regions , it was self-published by Beam Software as Laser Beam Entertainment. The 1994 Japanese version has a significantly longer introduction sequence than the English version of the game and also has a vertically uncompressed Shadowrun logo on the title screen.

  8. Bug City - Wikipedia

    en.wikipedia.org/wiki/Bug_City

    Bug City is a 160-page softcover book that was designed by Robert Cruz, Tom Dowd, Mike Nystul, Diane Piron-Gelman, and Christopher Kubasik, with interior art by Jim Nelson, Tom Baxa, Peter Bergting, Joel Biske, Earl Geier, Jeff Laubenstein, Larry MacDougall, and Jeff Miracola, and cover art by Rick Berry and Mike Nielsen.

  9. Shadowrun (1996 video game) - Wikipedia

    en.wikipedia.org/wiki/Shadowrun_(1996_video_game)

    It was developed by Japanese company Compile [3] and released on February 23, 1996 in Japan only as both the last Mega-CD game released in Japan and the last game released anywhere on the Mega-CD/Sega CD. The game has a 1990s manga-based visual style loosely based on a contemporary Japanese manga series which was based on the Shadowrun franchise.