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  2. The Sims at 25: How a virtual dollhouse took over the world

    www.aol.com/sims-25-virtual-dollhouse-took...

    The Sims was never supposed to be a hit. Back in the 1990s, when creator Will Wright pitched the game to his bosses, they weren't convinced by his idea of a "virtual dollhouse". A so-called life ...

  3. The Sims 2 - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2

    The Sims 2 is a 2004 social simulation video game developed by Maxis and published by Electronic Arts. ... Learning in the Virtual Worlds of Sims 2 and Harry Potter".

  4. ‘The Sims’ and ‘The Sims 2’ Get Re-Release From EA to ...

    www.aol.com/sims-sims-2-release-ea-161329670.html

    “The Sims” and “The Sims 2” are being re-released by Electronic Arts in celebration of the popular life-simulation franchise’s 25th anniversary. The games will be offered together in ...

  5. The Sims - Wikipedia

    en.wikipedia.org/wiki/The_Sims

    The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts.The franchise has sold nearly 200 million copies worldwide, and is one of the best-selling video game series of all time.

  6. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  7. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life began to receive significant media attention in 2005 and 2006, including a cover story in BusinessWeek magazine featuring the virtual world and Second Life avatar Anshe Chung. [23] By that time, Anshe Chung had become Second Life ' s poster child and symbol for the economic opportunities that the virtual world offers to its ...

  8. The Sims 2 (Nintendo DS video game) - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2_(Nintendo_DS...

    The Sims 2 was met with "mixed or average" reviews according to review aggregator Metacritic. [9] Vincent Anderson of Nintendo World Report concluded that the abundance of micromanagement was satisfying without becoming overwhelming. [13]

  9. The Sims 2: Pets - Wikipedia

    en.wikipedia.org/wiki/The_Sims_2:_Pets

    The Create-a-Cat screen on the PC version of Pets. The Sims 2: Pets allows sims to own cats, dogs, birds, and a fictional guinea pig-like species known as womrats. [15] [note 1] Pets can be acquired during gameplay or made using the "Create a Dog"/"Create a Cat" tools, [17] which allows players to design a breed from scratch, including features and coat colour.

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