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  2. Wizard (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Wizard_(Dungeons_&_Dragons)

    [6]: 110 It detailed the schools of magic (illusion, necromancy etc.) and the careers a wizard might have (such as alchemist or treasure-hunter), added new spells to the wizard list, and introduced rules for spell research, adjudicating illusions, and casting spells in unusual conditions.

  3. Wizard101 - Wikipedia

    en.wikipedia.org/wiki/Wizard101

    Wizard101 is a 2008 massively multiplayer online role-playing game (MMORPG) developed and published by KingsIsle Entertainment. Players take on the role of student wizards who must save the Spiral, the fictional universe in which the game is set, from various threats.

  4. The Complete Wizard's Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Wizard's_Handbook

    The Complete Wizard's Handbook also details new official spells. An entire chapter is devoted to a discussion of role-playing and various wizard-character stereotypes, and a "Wizardly Lists" miscellany is included at the end of the book. Other sections detailed in the book include "Combat and the Wizard" and "Spell Commentary". [2]

  5. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    The cleric class gained access to community-powered spells, cooperatively cast spells, and "super-powerful spells that required a quest before they could be cast". Most of these new concepts have disappeared since 2nd edition, however, "a few of the quest spells did show up in [3rd edition] as 9th-level priest spells".

  6. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The fifth and final supplement for the original D&D game focused on providing a new diceless set of rules for large battles between armies. [3] Gods, Demi-Gods & Heroes stated itself to be the "last supplement" [4] for D&D in its introduction, and Swords & Spells did not have the official "Supplement V" designation on the cover.

  7. RuneScape - Wikipedia

    en.wikipedia.org/wiki/RuneScape

    Players receive various rewards for completion of quests, including money, unique items, access to new areas, quest points and/or increases in skill experience. Some quests require players to work together, and many require players to engage in challenging combat. Quests are grouped into categories based on requirements and difficulty. [56]

  8. Wizard's Spell Compendium - Wikipedia

    en.wikipedia.org/wiki/Wizard's_Spell_Compendium

    Joe Kushner reviewed Wizard's Spell Compendium III in 1998, in Shadis #48. [1] Kushner found the icons to denote the campaign setting of origin for a spell to be "handy reference tools which augment the speed in which a player or DM can quickly find spells from a particular world". [1]

  9. Unearthed Arcana - Wikipedia

    en.wikipedia.org/wiki/Unearthed_Arcana

    New classes, new spells, new magic items - that's the default "recipe" for a d20 product these days. We saw no need to do that with this book." [ 23 ] Where the original Unearthed Arcana had simply expanded the rules and options of the core game, this 224-page supplement was aimed at providing an extensive list of variant rules and options to ...