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  2. Comparison of streaming media software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_streaming...

    Wowza Streaming Engine. Wowza Media Systems. 2007-02-17. 4.8.5 build 20200616153358 (2020-06-17) [2] 2020-06-17. Free Developer and Trial licenses; Subscription Licenses at $125/month; [3] Perpetual Pro License at $1995; Amazon EC2 with embedded license starting at $0.15/hour. proprietary. Audio/Video/Data.

  3. Steam Link - Wikipedia

    en.wikipedia.org/wiki/Steam_Link

    Steam Link, whether in hardware or software form, supports the streaming of content from a personal computer running Steam to the video device (a connected television or monitor for the hardware unit, the mobile device's screen for the software version). In this setup, the device acting as the Steam Link (the hardware unit or the mobile device ...

  4. Adaptive bitrate streaming - Wikipedia

    en.wikipedia.org/wiki/Adaptive_bitrate_streaming

    Adaptive bitrate streaming works by detecting a user's bandwidth and CPU capacity in real time, adjusting the quality of the media stream accordingly. [2] It requires the use of an encoder which encodes a single source media (video or audio) at multiple bit rates. The player client [3] switches between streaming the different encodings ...

  5. Download - Wikipedia

    en.wikipedia.org/wiki/Download

    Download. In computer networks, download means to receive data from a remote system, typically a server [1] such as a web server, an FTP server, an email server, or other similar systems. This contrasts with uploading, where data is sent to a remote server. A download is a file offered for downloading or that has been downloaded, or the process ...

  6. Internet Protocol television - Wikipedia

    en.wikipedia.org/wiki/Internet_Protocol_television

    Internet Protocol television (IPTV), also called TV over broadband, [1][2] is the service delivery of television over Internet Protocol (IP) networks. Usually sold and run by a telecom provider, it consists of broadcast live television that is streamed over the Internet (multicast) — in contrast to delivery through traditional terrestrial ...

  7. KVM switch - Wikipedia

    en.wikipedia.org/wiki/KVM_switch

    Problems may arise if there is an inconsistency between the KVM's specifications and the monitor's, such as not being able to select desired resolutions. Pass-through: the KVM switch attempts to make communication between the monitor and the system transparent. However, it may fail to do so in the following ways:

  8. Real-time computing - Wikipedia

    en.wikipedia.org/wiki/Real-time_computing

    The term "near real-time" or "nearly real-time" (NRT), in telecommunicationsand computing, refers to the time delayintroduced, by automated data processingor networktransmission, between the occurrence of an event and the use of the processed data, such as for display or feedbackand control purposes. For example, a near-real-time display ...

  9. Streaming media - Wikipedia

    en.wikipedia.org/wiki/Streaming_media

    t. e. Streaming media refers to multimedia for playback using an offline or online media player that is delivered through a network. Media is transferred in a "stream" of packets from a server to a client and is rendered in real-time; [ 1 ] this contrasts with file downloading, a process in which the end-user obtains an entire media file before ...