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Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.
Sailfish OS uses Alien Dalvik, a proprietary Android compatibility layer. It does not emulate Android, but instead implements its APIs by adapting the Android Open Source Project (AOSP) code to run as an application. Android applications can thus run at native speed without any perceivable slow-down. Sailfish can run both native Sailfish and ...
scrcpy (short for "screen copy") is a free and open-source screen mirroring application that allows control of an Android device from a desktop computer. [2] The software is developed by Genymobile SAS, a company which develops Android emulator Genymotion. [3] The application primarily uses the Android Debug Bridge (ADB) via a USB connection to ...
System Mechanic is an easy solution for optimal PC performance and simple computing. Once downloaded, it helps speed up slow computers by removing unnecessary software and files and fixes problems ...
PPSSPP (an acronym for "PlayStation Portable Simulator Suitable for Playing Portably") is a free and open-source PSP emulator for Windows, macOS, Linux, iOS, Android, Nintendo Wii U, Nintendo Switch, BlackBerry 10, MeeGo, Pandora, Xbox Series X/S [3] and Symbian with a focus on speed and portability. [4]
A Dalvik-powered phone. The relative merits of stack machines versus register-based approaches are a subject of ongoing debate. [16]Generally, stack-based machines must use instructions to load data on the stack and manipulate that data, and, thus, require more instructions than register machines to implement the same high-level code, but the instructions in a register machine must encode the ...
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Processor performance increase due to cache hierarchy depends on the number of accesses to the cache that satisfy block requests from the cache (cache hits) versus those that do not. Unsuccessful attempts to read or write data from the cache (cache misses) result in lower level or main memory access, which increases latency.