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  2. GeForce 30 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_30_series

    The lineup, designed to compete with AMD's Radeon RX 6000 series of cards, consists of the entry-level and previously laptop-exclusive RTX 3050 and laptop-exclusive RTX 3050 Ti, mid-range RTX 3060, upper-midrange RTX 3060 Ti, high-end RTX 3070, RTX 3070 Ti, RTX 3080 10 GB, RTX 3080 12 GB and enthusiast RTX 3080 Ti, RTX 3090, and RTX 3090 Ti ...

  3. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    This list contains general information about graphics processing units (GPUs) and video cards from Nvidia, based on official specifications.In addition some Nvidia motherboards come with integrated onboard GPUs.

  4. Nvidia NVDEC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVDEC

    Nvidia NVDEC (formerly known as NVCUVID [1]) is a feature in its graphics cards that performs video decoding, offloading this compute-intensive task from the CPU. [2] NVDEC is a successor of PureVideo and is available in Kepler and later NVIDIA GPUs.

  5. Nvidia RTX - Wikipedia

    en.wikipedia.org/wiki/Nvidia_RTX

    Nvidia RTX (also known as Nvidia GeForce RTX under the GeForce brand) is a professional visual computing platform created by Nvidia, primarily used in workstations for designing complex large-scale models in architecture and product design, scientific visualization, energy exploration, and film and video production, as well as being used in mainstream PCs for gaming.

  6. Scalable Link Interface - Wikipedia

    en.wikipedia.org/wiki/Scalable_Link_Interface

    With the new RTX 20xx series of graphics cards as launched in 2018 the interconnect is no longer SLI HB. These newer cards are using NVLink as its communication base and require either a three-slot-long or four-slot-long NVLink bridge - reasoned partially by thermal considerations and by socket availability. As of now only two GPU cards can be ...

  7. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  8. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    Doing so also unlocks NVIDIA Frame Buffer Capture (NVFBC), a fast desktop capture API that uses the capabilities of the GPU and its driver to accelerate capture. [7] Professional cards support between three and unrestricted simultaneous streams per card, depending on card model and compression quality, [ 2 ] the restrictions were loosened in ...

  9. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    In computing, CUDA is a proprietary [1] parallel computing platform and application programming interface (API) that allows software to use certain types of graphics processing units (GPUs) for accelerated general-purpose processing, an approach called general-purpose computing on GPUs.