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A debug menu or debug mode is a user interface implemented in a computer program that allows the user to view and/or manipulate the program's internal state for the purpose of debugging. Some games format their debug menu as an in-game location, referred to as a debug room (distinct from the developer's room type of Easter egg).
Originally exclusive to the Wii U, Sonic Lost World 's Yoshi and Zelda-themed DLCs were recreated in the game's PC version as mods. [60] [61] Sonic Generations First Person Mod is a mod of Sonic Generations created by Twitter user Skyth that puts people in the POV of Sonic with no camera stabilization. The mod was released in a tweet, saying ...
Sonic Advance [a] is a 2001 platform video game developed by Sonic Team and Dimps and published by Sega for the Game Boy Advance.It was the first Sonic the Hedgehog game to be released on a Nintendo console with Sonic Adventure 2: Battle on the GameCube, and was produced in commemoration of the series' tenth anniversary.
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
Sonic Origins [b] is a 2022 video game compilation.It features remasters of the first four platform games in Sega's Sonic the Hedgehog series—Sonic the Hedgehog (1991), Sonic the Hedgehog 2 (1992), Sonic CD (1993), and Sonic the Hedgehog 3 & Knuckles (1994)—originally released for the Sega Genesis and the Sega CD.
Adopt Me!, Brookhaven, Tower of Hell, Frontlines, Sonic Speed Simulator: Proprietary: Rockstar Advanced Game Engine (RAGE) C++: 2006 Yes 3D Windows, PlayStation 3, PlayStation 4, Wii, Xbox 360, Xbox One: List: Proprietary: RPG Maker: 1992 (As RPG Tsukūru Dante 98) Ruby, JavaScript: Yes 2D
Yuji Naka, then President of Sonic Team, had limited involvement in the development of Sonic Advance 3, and he conceived of the team-up dynamic. [18] While the game is fundamentally 2D, it features some Mode 7 3D rotation effects. [19] THQ announced the game in a press release on September 11, 2003. [20] The game was later exhibited at E3 2004 ...
Sonic Advance: Game Boy Advance: December 20, 2001: Yes Yes Yes Co-developer with Dimps: Sonic Mega Collection: GameCube: November 10, 2002: Yes Yes Yes Developer Games were compiled by VR-1 Japan PlayStation 2: November 2, 2004: Yes Yes Yes Includes more content, titled Sonic Mega Collection Plus. Xbox: Yes Yes Yes Sonic Advance 2: Game Boy ...