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Eve Online is a player-driven persistent-world massively multiplayer online role-playing game set in a science fiction space setting. Since its release on May 6, 2003, the developer CCP Games has added a total of twenty-one expansions to the game. CCP provides expansions free of charge to its subscribers. [1]
Eve Online (stylised EVE Online) is a space-based, persistent-world massively-multiplayer online role-playing game (MMORPG) developed and published by CCP Games.Players of Eve Online can participate in a number of in-game professions and activities, including mining, piracy, manufacturing, trading, exploration, and combat (both player versus environment (PVE) and player versus player (PVP)).
The term MMORPG was first coined by Ultima Online creator Richard Garriott in 1997. [13] Uncharted Waters Online: Active 3D Historical (maritime) Free-to-play (on international server) 2005 (Japan) 2010 (West) Underlight: Active 2.5D: Fantasy (Dream) Free-to-play 1998 Standalone & Steam Original servers were shut down in December 2006.
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May 2003 saw the release of Eve Online, produced by CCP Games, which had players taking the role of spaceship pilots and had gameplay similar to the series Star Control. Though not the first space MMO (Microsoft Allegiance was the first space MMO and was released in 1999), Eve was able to achieve lasting success. One of the reasons for its ...
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Empires of Eve: A History of the Great Wars of Eve is a book by journalist Andrew Groen about the online game Eve Online. Groen wrote the book to explore the immersion in a relatively-niche game shared by its 50,000 players (not just the developers, as other MMO games were). Groen's book illustrates the in-universe aspect of the game.
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