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Don’t use speakerphone. Do not use speakerphone for calls you make in public — use headphones. This is especially true for video calls or when watching to something on your device.
Here are the 11 scenarios where using your phone could be considered rude—plus, the surprising times when it’s actually OK to have your phone in hand.
Manners and etiquette don’t have to die a lonely, neglected death. In fact, you can start to slowly make things a little easier on yourself, your loved ones and the rest of your fellow humans by ...
There are multiple licenses which aim to release works into the public domain. In 2000 the WTFPL was released as a public domain like software license. [58] Creative Commons (created in 2002 by Lawrence Lessig, Hal Abelson, and Eric Eldred) has introduced several public-domain-like licenses, called Creative Commons licenses. These give authors ...
A speakerphone is a telephone with a microphone and loudspeaker provided separately from those in the handset. [1] This device allows multiple persons to participate in a conversation. The loudspeaker broadcasts the voice or voices of those on the other end of the telephone line, while the microphone captures all voices of those using the ...
Since the public domain began expanding annually again in 2019, the month of January has typically seen a large number of public domain works uploaded to sites such as Project Gutenberg, Standard Ebooks, and Wikimedia Commons. Standard Ebooks usually releases a number of notable newly-public domain books each January 1, and films in the public ...
Using speakerphone. It's a tie for first place: The most offensive airplane behavior is taking calls on speakerphone. The good news is that your phone should be turned off for most of the flight ...
The Unlicense software license, published around 2010, offers a public-domain waiver text with a fall-back public-domain-like license, inspired by permissive licenses but without an attribution clause. [12] [13] In 2015 GitHub reported that approximately 102,000 of their 5.1 million licensed projects, or 2%, use the Unlicense. [note 3]