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Forge of Freedom: The American Civil War (2006) The History Channel: Civil War - A Nation Divided (2006) History Civil War: Secret Missions (2008) Darkest of Days (2009) Scourge of War (2010) Viet-Afghan (2011, Arsenal of Democracy add-on published by FRVP) Ultimate General (2014, 2016) War of Rights (2014-Ongoing) Grand Tactician: The Civil ...
Video games and computer games that involve the American Civil War which occurred between the years 1861 and 1865. Pages in category "American Civil War video games" The following 51 pages are in this category, out of 51 total.
A Fog of War option enhances playing against the computer, as it hides units that are not in direct view of the enemy. The game also includes scenarios related to the Battle of Wilson's Creek and the Battle of Prairie Grove. The game features video clips of battle reenactments, as well as Civil War music by folk singer Bobby Horton.
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A battle scene. The game allows the player to control either the Confederate or Union troops during the Battle of Gettysburg in the American Civil War.It can be played as single scenarios, or as a campaign of linked scenarios, either recounting the original history or exploring alternative possibilities.
A science-fiction role-playing video game: Soldiers at War: 1998: Win A turn-based tactics set during WWII Sons of Liberty: 1988: AppII, ATR, C64, DOS A strategy video game simulating battles of the American Revolutionary War [22] Southern Command: 1981: AppII A simulation of a specific battle of the 1967 Arab–Israeli war.
Battleground 5: Antietam is a turn-based computer wargame developed by TalonSoft in 1996, the fifth issue in the popular Battleground series. It simulated combat at the 1862 Battle of Antietam and the earlier Battle of South Mountain during the American Civil War's Maryland Campaign, using both a video version of miniature wargaming and board gaming.
[1] [5] It is the fifth Battleground title to cover the American Civil War. [1] The game reached gold status in December 1998. [6] TalonSoft announced that only 5,000 copies of Chickamauga would be printed. [4] [6] The company opted not to give the game a brick-and-mortar release, but rather to sell it directly via mail order.