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Persona 4 Arena Ultimax [a] is a fighting video game co-developed by Arc System Works and P-Studio, and published by Atlus.It was released for arcades in 2013, and for PlayStation 3 and Xbox 360 in 2014 by Atlus in Japan and North America and by Sega in PAL territories.
Persona 4 Arena [a] is a fighting video game co-developed by P-Studio and Arc System Works and published by Atlus for arcades, PlayStation 3, and Xbox 360; the game is a spin-off from the Persona series, itself part of the larger Megami Tensei franchise. The game was published by Atlus in Japan and North America in 2012, and by Zen United in ...
Persona 4, [a] released outside Japan as Shin Megami Tensei: Persona 4, is a 2008 role-playing video game by Atlus.It is chronologically the fifth installment in the Persona series, itself a part of the larger Megami Tensei franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and in Europe and Australia in March 2009, being one of the final ...
The sequel to Person 4 Arena, Persona 4 Arena Ultimax, is out today! With it comes some pretty cool goodies like a Persona tarot cards set and an inflatable 18" Teddy bag! Here we have a Gamerhub ...
Persona 3 proved challenging for Soejima as he needed to refine his drawing style and take the expectations of series fans into account. He would go on to design for Persona 3/FES and Portable, Persona 4, and Persona 5. [28] [110] Soejima's drawing style is recognized as being lighter-toned than Kaneko's work on the Shin Megami Tensei games. [89]
A fighting game sequel to Persona 4, Persona 4 Arena, was released in arcades in Japan in 2012. [42] Console versions were released in 2012 in Japan and North America, and 2013 in Europe. [43] [44] [45] A sequel, Persona 4 Arena Ultimax, was similarly released in Japanese arcades in 2013, then released in 2014 in all regions for consoles. [46 ...
An alternative system to the previous netcode is rollback netcode. This system immediately runs the inputs of the local player (so that they are not delayed as with delay-based netcode), as if it were an offline game, and predicts the inputs of the remote player or players instead of waiting for them (assuming they will make the same input as ...
Playable characters of Persona 4, backed by their Personas.From left to right; Teddie, Rise, Yosuke, Naoto, Kanji, Yu, Chie, and Yukiko. The plot of Atlus's 2008 role-playing video game Persona 4 is centered on a group of high-school students dedicated to capturing the culprit responsible for the murders and kidnappings that happened in their small town of Inaba starting on April 11, 2011.