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Valve president Gabe Newell in 2018. Valve announced Episode Three in May 2006, planning to release it by Christmas 2007. [1] Concept art surfaced in 2008. [11] [12] [13] Valve released little information in the following years, with no clarity on whether further Half-Life games were coming. [14]
File:Half Life-Surface Tension.jpg; File:Half-Life 2 - Episode One.jpg; File:Half-Life 2 cover.jpg; File:Half-Life 2 Deathmatch cover.jpg; File:Half-Life 2 Episode One Citadel Base.jpg; File:Half-Life 2 Episode Two title.jpg; File:Half-Life 2 Lost Coast header.jpg; File:Half-Life 2 Ravenholm.png; File:Half-Life Alyx Cover Art.jpg; File:Half ...
The Orange Box is a video game compilation containing five games developed and published by Valve.Two of the games included, Half-Life 2 and its first stand-alone expansion, Episode One; had previously been released in 2004 and 2006 as separate products.
On May 26, 2010, Half-Life 2, Episode One and Episode Two were released for Mac OS X. [27] In 2013, Valve ported Half-Life 2 to Linux [28] and released a free update adding support for the Oculus Rift virtual reality headset. [29] An NVIDIA Shield Tablet-exclusive port for Android was released on May 12, 2014. [30]
In December 2008, Valve announced that the two main Half-Life games had sold 15.8 million units in retail (9.3m for the first, 6.5m for the second), while the Half-Life expansions [85] had sold 1.9 million (Opposing Force: 1.1 million, Blue Shift: 800,000) and Half-Life 2 expansions 1.4 million units (all for Episode One) by the end of November ...
On November 23, 1999, GameSpot reported that 2015, Inc. was developing a Half-Life expansion pack to follow Half-Life: Opposing Force. 2015, Inc declined to comment. [1] On March 18, 2000, the Adrenaline Vault reported that the new expansion was named Half-Life: Hostile Takeover, and that it had appeared on retail product lists with a release date of late August. [2]
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Ravenholm (also known as Return to Ravenholm or Half-Life 2: Episode Four): developed by Arkane Studios around 2006–2007, with Opposing Force protagonist Adrian Shephard as the player character and Father Grigori from Half-Life 2 in a supporting role. [143] Half-Life 3: a version of Half-Life 3 was in development on the Source 2 engine from ...