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Just like people have fingerprints, animals leave footprints behind that make it easy to identify what type of animal has been around even if the creature is nowhere in sight.
Rules can be changed here too: it can be agreed before the game starts that matching pairs be any two cards of the same rank, a color-match being unnecessary, or that the match must be both rank and card suit. The game ends when the last pair has been picked up. The winner is the person with the most pairs. There may be a tie for first place.
If the matching digits are in their right positions, they are "bulls", if in different positions, they are "cows". Example: Secret number: 4271; Opponent's try: 1234; Answer: 1 bull and 2 cows. (The bull is "2", the cows are "4" and "1".) The first player to reveal the other's secret number wins the game.
Print/export Download as PDF; Printable version; In other projects ... Pages in category "Memory games" The following 21 pages are in this category, out of 21 total.
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U.S. manufacturing production rebounded less than expected in November as the boost from motor vehicle output was partially offset by persistent weakness in the aerospace industry, despite the end ...
Matching games are games that require players to match similar elements. Participants need to find a match for a word, picture, tile or card. For example, students place 30 word cards; composed of 15 pairs, face down in random order. Each person turns over two cards at a time, with the goal of turning over a matching pair, by using their memory.
The game is to match the letter with the first letter in an animal's name, reinforcing letters, sounds, and memory. Gina sings a variety of original songs about animals including: "How'd You Like to Be a Monkey", "Hop Like a Kangaroo", and "Zebra's Have Stripes".
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