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Unsupervised learning is a framework in machine learning where, in contrast to supervised learning, algorithms learn patterns exclusively from unlabeled data. [1] Other frameworks in the spectrum of supervisions include weak- or semi-supervision , where a small portion of the data is tagged, and self-supervision .
MuZero (MZ) is a combination of the high-performance planning of the AlphaZero (AZ) algorithm with approaches to model-free reinforcement learning. The combination allows for more efficient training in classical planning regimes, such as Go, while also handling domains with much more complex inputs at each stage, such as visual video games.
Competitive learning is a form of unsupervised learning in artificial neural networks, in which nodes compete for the right to respond to a subset of the input data. [ 1 ] [ 2 ] A variant of Hebbian learning , competitive learning works by increasing the specialization of each node in the network.
The generalized Hebbian algorithm is an iterative algorithm to find the highest principal component vectors, in an algorithmic form that resembles unsupervised Hebbian learning in neural networks. Consider a one-layered neural network with n {\displaystyle n} input neurons and m {\displaystyle m} output neurons y 1 , … , y m {\displaystyle y ...
High-quality labeled training datasets for supervised and semi-supervised machine learning algorithms are usually difficult and expensive to produce because of the large amount of time needed to label the data. Although they do not need to be labeled, high-quality datasets for unsupervised learning can also be difficult and costly to produce ...
Algorithms for pattern recognition depend on the type of label output, on whether learning is supervised or unsupervised, and on whether the algorithm is statistical or non-statistical in nature. Statistical algorithms can further be categorized as generative or discriminative .
Adaptive resonance theory (ART) is a theory developed by Stephen Grossberg and Gail Carpenter on aspects of how the brain processes information.It describes a number of artificial neural network models which use supervised and unsupervised learning methods, and address problems such as pattern recognition and prediction.
The examples are usually administered several times as iterations. The training utilizes competitive learning. When a training example is fed to the network, its Euclidean distance to all weight vectors is computed. The neuron whose weight vector is most similar to the input is called the best matching unit (BMU). The weights of the BMU and ...