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The current in the strait is the fastest in Japan and the fourth fastest in the world after the Saltstraumen outside Bodø in Norway, which reaches speeds of 37 km/h (23 mph), the Moskenstraumen off the Lofoten islands in Norway (the original maelstrom) reaching 27.8 km/h (17.3 mph); and the Old Sow whirlpool in New Brunswick, Canada with up to ...
A seismogram recorded in Massachusetts, United States. The magnitude 9.1 (M w) undersea megathrust earthquake occurred on 11 March 2011 at 14:46 JST (05:46 UTC) in the north-western Pacific Ocean at a relatively shallow depth of 32 km (20 mi), [9] [56] with its epicenter approximately 72 km (45 mi) east of the Oshika Peninsula of Tōhoku, Japan, lasting approximately six minutes.
Tsunami warnings had been issued in the wake of the quakes in Ishikawa as well as the coastal prefectures of Niigata and Toyama, where 33,000 buildings had lost power as of 6 p.m. (4 a.m. ET ...
A tsunami advisory was issued after the earthquake. It covered Kōchi, Ehime, Oita, Miyazaki and Kagoshima Prefectures [15] and predicted waves of up to 1 m (3.3 ft). [16] Subsequently, tsunami waves of 50 cm (1.6 ft) were observed in Miyazaki, 30 cm (0.98 ft) in Kōchi, and 20 cm (0.66 ft) in Kagoshima. [15] The advisories were lifted at 22:00 ...
Japan is an extremely quake-prone nation, but a tsunami warning of the magnitude of Monday's had not been issued since a major quake and tsunami caused meltdowns at a nuclear plant in March 2011.
A 7.5 magnitude earthquake struck Japan on Monday afternoon, triggering a tsunami alert and prompting an official warning to residents to evacuate affected coastal areas as soon as possible.
Japan has issued a major tsunami warning for its northern coastal regions after a magnitude 7.5 earthquake struck the Ishikawa province on Monday.. The tsunami warning has been issued for the ...
The 2011 Tōhoku earthquake had a significant impact on the nation of Japan, including one of its most well-known economic sector, the video game industry.The damage to Japan's infrastructure prompted delays in software and hardware releases, and also caused outright cancellations when the subject matter of the software was considered too similar to real-life events.