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  2. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    Thread safe, MT-safe: Use a mutex for every single resource to guarantee the thread to be free of race conditions when those resources are accessed by multiple threads simultaneously. Thread safety guarantees usually also include design steps to prevent or limit the risk of different forms of deadlocks , as well as optimizations to maximize ...

  3. Double-checked locking - Wikipedia

    en.wikipedia.org/wiki/Double-checked_locking

    In software engineering, double-checked locking (also known as "double-checked locking optimization" [1]) is a software design pattern used to reduce the overhead of acquiring a lock by testing the locking criterion (the "lock hint") before acquiring the lock.

  4. Non-blocking linked list - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_linked_list

    A non-blocking linked list is an example of non-blocking data structures designed to implement a linked list in shared memory using synchronization primitives: Compare-and-swap; Fetch-and-add; Load-link/store-conditional; Several strategies for implementing non-blocking lists have been suggested.

  5. Lock (computer science) - Wikipedia

    en.wikipedia.org/wiki/Lock_(computer_science)

    C# provides the lock keyword on a thread to ensure its exclusive access to a resource. Visual Basic (.NET) provides a SyncLock keyword like C#'s lock keyword. Java provides the keyword synchronized to lock code blocks, methods or objects [11] and libraries featuring concurrency-safe data structures.

  6. Non-blocking algorithm - Wikipedia

    en.wikipedia.org/wiki/Non-blocking_algorithm

    In particular, if one thread is suspended, then a lock-free algorithm guarantees that the remaining threads can still make progress. Hence, if two threads can contend for the same mutex lock or spinlock, then the algorithm is not lock-free. (If we suspend one thread that holds the lock, then the second thread will block.)

  7. Concurrent computing - Wikipedia

    en.wikipedia.org/wiki/Concurrent_computing

    Concurrent components communicate by altering the contents of shared memory locations (exemplified by Java and C#). This style of concurrent programming usually needs the use of some form of locking (e.g., mutexes, semaphores, or monitors) to coordinate between threads. A program that properly implements any of these is said to be thread-safe.

  8. Reentrancy (computing) - Wikipedia

    en.wikipedia.org/wiki/Reentrancy_(computing)

    Reentrancy is neither necessary nor sufficient for thread-safety in multi-threaded environments. In other words, a reentrant subroutine can be thread-safe, [1] but is not guaranteed to be [citation needed]. Conversely, thread-safe code need not be reentrant (see below for examples). Other terms used for reentrant programs include "sharable code ...

  9. Thread-local storage - Wikipedia

    en.wikipedia.org/wiki/Thread-local_storage

    In computer programming, thread-local storage (TLS) is a memory management method that uses static or global memory local to a thread. The concept allows storage of data that appears to be global in a system with separate threads. Many systems impose restrictions on the size of the thread-local memory block, in fact often rather tight limits.