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White opens with the most popular of the twenty possible opening moves. Since nearly all openings beginning 1.e4 have names of their own, the term King's Pawn Game, unlike Queen's Pawn Game, is rarely used to describe the opening of the game. Advancing the king's pawn two squares is highly useful because it occupies a center square, attacks the ...
This opening is an example of a hypermodern opening in which Black invites White to occupy the centre of the board at an early stage with pawns. [1] Black's intent is to block or otherwise restrain White's central pawns and, if allowed to do so by inaccurate play by White, eventually undermine the White pawn centre by well-timed pawn advances ...
The Hippopotamus Defence is a chess opening system employed by Black, consisting of a double fianchetto structure (bishops on b7 and g7) and a small pawn centre (pawns on d6 and e6). The knights are typically developed to e7 and d7 and the rook's pawns to a6 and h6. [1]
King's Knight Opening: The Gunderam Defense, ... Câmara's intent was to allow the use of the King's Indian setup against King's Pawn opening, proceeding with ...
The Danvers Opening hinders this by forcing Black (unless they want to sacrifice a pawn) to first defend the e-pawn (usually with 2...Nc6), then 3.Bc4 forces Black to make some compromise to defend against the mate threat; 3...g6 commits Black to fianchettoing the king bishop, 3...Qe7 blocks the bishop, and 3...Qf6 occupies knight's best square.
When the Maróczy Bind is discussed as a pawn structure, attention is paid to strategic plans of both sides, as required by the placement of pawns. Chess writers also note the possibility for the same or similar pawn structure to arise by transposition, especially via the English Opening or the King's Indian Defense.
The Four Pawns Attack in the King's Indian Defence is a chess opening that begins with the moves: . 1. d4 Nf6 2. c4 g6 3. Nc3 Bg7 4. e4 d6 5. f4. White immediately builds up a large pawn centre in order to gain a spatial advantage.
The chess endgame with a king and a pawn versus a king is one of the most important and fundamental endgames, other than the basic checkmates. [1] It is an important endgame for chess players to master, since most other endgames have the potential of reducing to this type of endgame via exchanges of pieces.