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Free and open-source software portal; This is a category of articles relating to 3D animation software which can be freely used, copied, studied, modified, and redistributed by everyone that obtains a copy: "free software" or "open source software".
The following is a list of 3D animation software that have articles in Wikipedia. Title License Release date Development 3D Movie Maker: MIT License: 1995: March 18, 1995
Its character animation toolset expanded substantially with the addition of inverse kinematics in version 2, which was used to animate the dinosaurs in Jurassic Park. [2] In 1994, Microsoft acquired Softimage with the intention of introducing high-end 3D animation software to its Windows NT platform, and subsequently renamed it "Softimage 3D". [3]
Aseprite (/ ˈ eɪ s p r aɪ t / AY-spryte [3]) is a proprietary, source-available image editor designed primarily for pixel art drawing and animation. It runs on Windows, macOS, and Linux, and features different tools for image and animation editing such as layers, frames, tilemap support, command-line interface, Lua scripting, among others.
Animator Pro, though, was by far the most useful, and was exceptionally fast compared with today's animation programs. [citation needed] The program worked so well and had enough of an impact, that it convinced James Cameron that CGI can create a character in his next film, Terminator 2: Judgment Day; Autodesk did advertisement with this. [15]
The Antics 2-D Animation software is a proprietary vector-based 2-D application for animators and graphic designers, running under Microsoft Windows. It was created in 1972 by Alan Kitching , the British animator, graphic designer, and software developer.
CrazyTalk is a real-time, 2D animation and rendering software developed and marketed by Reallusion, which is mainly used to make 2D animated cartoons. Features include facial animation tool that uses voice and text to animate facial images, auto motion engine that uses the intensity of animator's voice to drive their animations in real-time. As ...
PowerAnimator and Animator, also referred to simply as "Alias", the precursor to what is now Maya and StudioTools, is a highly integrated industrial 3D modeling, animation, and visual effects suite. It had a relatively long track record, starting with Technological Threat in 1988 and ending in Pokémon: the Movie 2000 in 1999.