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  2. Emscripten - Wikipedia

    en.wikipedia.org/wiki/Emscripten

    The Unity, Defold, and Godot game engines provide an export option to HTML5, utilizing Emscripten. [ 14 ] [ 15 ] [ 16 ] Unreal Engine had this export option but it has been migrated out of the engine to a community member plug in. [ 17 ]

  3. Dart (programming language) - Wikipedia

    en.wikipedia.org/wiki/Dart_(programming_language)

    Google introduced Flutter for native app development. Built using Dart, C, C++ and Skia, Flutter is an open-source, multi-platform app UI framework. Prior to Flutter 2.0, developers could only target Android, iOS and the web. Flutter 2.0 released support for macOS, Linux, and Windows as a beta feature. [67]

  4. Flutter (software) - Wikipedia

    en.wikipedia.org/wiki/Flutter_(software)

    Flutter is an open-source UI software development kit created by Google.It can be used to develop cross platform applications from a single codebase for the web, [3] Fuchsia, Android, iOS, Linux, macOS, and Windows. [4]

  5. Stride (game engine) - Wikipedia

    en.wikipedia.org/wiki/Stride_(game_engine)

    Stride is a C# suite of tools to create games. It is also a full game engine with a customizable shader system intended for virtual reality game development. Its main tool is the Game Studio, a fully integrated environment that allows the user to import assets, create and arrange scenes using an Entity component system, assign scripts, build and run games.

  6. Bitsquid - Wikipedia

    en.wikipedia.org/wiki/Bitsquid

    Bitsquid AB, the company that created the Bitsquid game engine, was founded in 2009 in Stockholm, Sweden, Niklas Frykholm and Tobias Persson, two engineers who had previously worked at game studio Grin, and by the owners of game developer Fatshark.

  7. Toolchain - Wikipedia

    en.wikipedia.org/wiki/Toolchain

    A relatively common and simple toolchain consists of the tools to build for a particular operating system (OS) and CPU architecture; consisting of a compiler, a linker, and a debugger. With a cross-compiler, a toolchain can support cross-platform development. For building more complex software systems, many other tools may be in the toolchain.

  8. Cross-platform software - Wikipedia

    en.wikipedia.org/wiki/Cross-platform_software

    Cocos2d: an open-source toolkit and game engine for developing 2D and simple 3D cross-platform games and applications. Codename One: an open-source Write Once Run Anywhere (WORA) framework for Java and Kotlin developers. Delphi: an IDE which uses a Pascal-based language for development. It supports Android, iOS, Windows, macOS, Linux.

  9. APB: All Points Bulletin - Wikipedia

    en.wikipedia.org/wiki/APB:_All_Points_Bulletin

    APB: All Points Bulletin [6] is an open world multiplayer online video game for Microsoft Windows [7] developed by Realtime Worlds and acquired by Reloaded Productions, which is part of the GamersFirst company. [8] [9] Little Orbit acquired GamersFirst in 2018 and is now in charge of the game's development. [10]