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  2. Range of a projectile - Wikipedia

    en.wikipedia.org/wiki/Range_of_a_projectile

    d is the total horizontal distance travelled by the projectile. v is the velocity at which the projectile is launched; g is the gravitational acceleration—usually taken to be 9.81 m/s 2 (32 f/s 2) near the Earth's surface; θ is the angle at which the projectile is launched; y 0 is the initial height of the projectile

  3. Projectile motion - Wikipedia

    en.wikipedia.org/wiki/Projectile_motion

    The range and the maximum height of the projectile do not depend upon its mass. Hence range and maximum height are equal for all bodies that are thrown with the same velocity and direction. The horizontal range d of the projectile is the horizontal distance it has traveled when it returns to its initial height (=).

  4. Coefficient of restitution - Wikipedia

    en.wikipedia.org/wiki/Coefficient_of_restitution

    The COR is a property of a pair of objects in a collision, not a single object. If a given object collides with two different objects, each collision has its own COR. When a single object is described as having a given coefficient of restitution, as if it were an intrinsic property without reference to a second object, some assumptions have been made – for example that the collision is with ...

  5. Elastic collision - Wikipedia

    en.wikipedia.org/wiki/Elastic_collision

    The velocities along the line of collision can then be used in the same equations as a one-dimensional collision. The final velocities can then be calculated from the two new component velocities and will depend on the point of collision. Studies of two-dimensional collisions are conducted for many bodies in the framework of a two-dimensional gas.

  6. Inelastic collision - Wikipedia

    en.wikipedia.org/wiki/Inelastic_collision

    An inelastic collision, in contrast to an elastic collision, is a collision in which kinetic energy is not conserved due to the action of internal friction. In collisions of macroscopic bodies, some kinetic energy is turned into vibrational energy of the atoms , causing a heating effect, and the bodies are deformed.

  7. External ballistics - Wikipedia

    en.wikipedia.org/wiki/External_ballistics

    The deceleration due to drag that a projectile with mass m, velocity v, and diameter d will experience is proportional to 1/BC, 1/m, v² and d². The BC gives the ratio of ballistic efficiency compared to the standard G1 projectile, which is a fictitious projectile with a flat base, a length of 3.28 calibers/diameters, and a 2 calibers ...

  8. Collision - Wikipedia

    en.wikipedia.org/wiki/Collision

    Collision is short-duration interaction between two bodies or more than two bodies simultaneously causing change in motion of bodies involved due to internal forces acted between them during this. Collisions involve forces (there is a change in velocity). The magnitude of the velocity difference just before impact is called the closing speed.

  9. Trajectory - Wikipedia

    en.wikipedia.org/wiki/Trajectory

    Assume the motion of the projectile is being measured from a free fall frame which happens to be at (x,y) = (0,0) at t = 0. The equation of motion of the projectile in this frame (by the equivalence principle) would be = ⁡ ().