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"Man versus man", such as is depicted here in the battle between King Arthur and Mordred, is particularly common in traditional literature, fairy tales and myths. [ 1 ] Traditionally, conflict is a major element of narrative or dramatic structure that creates challenges in a story by adding uncertainty as to whether the goal will be achieved.
"Man vs technology" is a type of conflict in fiction, [1] of which The Terminator and The Matrix are popular examples. See also. Conflict (narrative) for a list of ...
Conflict can be classified into a variety of types, with some common ones being: character versus character, character versus nature, character versus society, character versus unavoidable circumstances, and character versus self. If the conflict is brought to an end towards the end of the story, this is known as resolution.
Social conflict is the struggle for agency or power in society. Social conflict occurs when two or more people oppose each other in social interaction, and each exerts social power with reciprocity in an effort to achieve incompatible goals but prevent the other from attaining their own.
The psychological literature has distinguished between several different forms of ambivalence. [4] One, often called subjective ambivalence or felt ambivalence, represents the psychological experience of conflict (affective manifestation), mixed feelings, mixed reactions (cognitive manifestation), and indecision (behavioral manifestation) in the evaluation of some object.
This article needs attention from an expert in theatre, literature, film or television. The specific problem is: Editors are persistently adding uninformed commentary and irrelevant examples, and reverting any attempts to correct their mistakes. An expert knowledgeable about the article subject is needed to weigh in on the conflict and guide ...
In many cases, upward conflict spirals are sustained by the norms of reciprocity: if one group or person criticizes the other, the criticized person or group feels justified in doing the same. In conflict situations, opponents often follow the norm of rough reciprocity, i.e. they give too much (overmatching) or too little (undermatching) in return.
The use of a MacGuffin as a plot device predates the name MacGuffin. The Holy Grail of Arthurian legend has been cited as an early example of a MacGuffin. The Holy Grail is the desired object that is essential to initiate and advance the plot, but the final disposition of the Grail is never revealed, suggesting that the object is not of significance in itself. [8]