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Social deduction games have been adapted to video games numerous times through mods or full games. One instances of such adaptations are custom maps for StarCraft: Brood War including Changeling and The Thing. [4] These custom maps inspired later Warcraft III custom maps including Mafia, Werewolf, Zerg Infestation, and another Changeling and ...
The standalone expansion pack sold 1.1 million copies within the first two days of its release on March 12, 2013, and was the best-selling PC game in that quarter. [36] StarCraft II: Legacy of the Void , the third expansion pack, was similarly well received, having a GameRankings aggregate score of 88% while selling more than 1 million copies ...
[5] Conceived by Chris Metzen and James Phinney, the StarCraft series has been a commercial and critical success. The first game, StarCraft, is regarded as being highly influential in the real-time strategy genre. [6] Combined with its official expansion, Brood War, over 10 million copies of StarCraft have been sold globally. [7]
StarCraft II: Legacy of the Void is a standalone expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the third and final part of the StarCraft II trilogy developed by Blizzard Entertainment. [2] The game was released on November 10, 2015. [1]
The English language version of StarCraft II has Robert Clotworthy and James Harper reprising their roles from StarCraft as the voices of Jim Raynor and Arcturus Mengsk. Notable absences included Tricia Helfer replacing Glynnis Talken as Kerrigan, Michael Dorn replacing Michael Gough as Tassadar, and Fred Tatasciore filling in for the late Jack ...
The Wings of Liberty campaign was made completely free while the campaigns for Heart of the Swarm and Legacy of the Void still required payment. However, those who had already bought Wings of Liberty before the free-to-play announcement were granted access to the Heart of the Swarm campaign free of charge. This new free-to-play model and ...
Extensive concept art was done for the lore of the series. The characters and story of the StarCraft series were created by Chris Metzen [1] and James Phinney. [1] However, as Phinney was not involved in StarCraft: Brood War, Chris Metzen alone is credited for the development of the plot in the expansion. [2]
James Eugene Raynor is a major protagonist in Blizzard Entertainment's science fiction StarCraft series. Raynor is a predominant character in the science fiction real-time strategy video games StarCraft and Brood War and is a player character in StarCraft II: Wings of Liberty.