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The RoboCup 2D Simulated Soccer League is the oldest of the RoboCup Soccer Simulation Leagues. It consists of a number of competitions with computer simulated soccer matches as the main event. There are no physical robots in this league but spectators can watch the action on a large screen, which looks like a giant computer game. Each simulated ...
NaroSot – 4c square robots up to 5.5 cm high. Quadrosot – four-legged robots. SimuroSot – PC-based simulation over both 5-a-side and 11-a-side. Robot football combines skills from all fields of engineering, from computer programming, to mechanical design. Robot football teams are usually found at universities as part of research projects.
The first agent model used in the 3D league was the Soccerbot, which was based on the HOAP-2 by Fujitsu. As the first RoboCup 3D model, teams were primarily concerned with balance and basic mobility. Consequently, this agent model is not as fully featured as a human-sized biped soccer playing robot would be. [5]
This the robot soccer league. HuroCup consists of single events for bipedal humanoid robots. The events are: archery, sprint, marathon, united soccer, obstacle run, long jump, spartan race, marathon, weightlifting, and basketball. There is an all-round competition for the single robot that performs the best overall.
RoboCup Logistics League, which debuted in 2012, is an application-driven league inspired by the industrial scenario of a smart factory; RoboCup@Work, [5] which debuted in 2016, "targets the use of robots in work-related scenarios" RoboCup Junior [6] Soccer League; OnStage (formerly Dance) League; Rescue League; Rescue CoSpace League
rUNSWift in a four-legged league game from RoboCup 2006 in Bremen, Germany. A Nao robot of the SPL team B-Human, RoboCup 2016 in Leipzig, Germany. The RoboCup Standard Platform League (SPL) is one of several leagues within RoboCup, [1] an international competition with autonomous robotic soccer matches as the main event.
Teams of robots jostled on a miniature artificial soccer pitch as androids answered trivia questions and took jabs at human ignorance on Thursday at an artificial intelligence summit on the ...
For inter-robot communication, a WLAN network is provided. Most teams have adopted a holonomic mobile base with either three or four omniwheels. Velocities up to four meters per second are reached. To self-localize and to detect the location of opponents and the ball, most robots use omnidirectional cameras. On the goalkeeper robot these are ...