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  2. Blocking (animation) - Wikipedia

    en.wikipedia.org/wiki/Blocking_(animation)

    Blocking is an animation technique in which key poses are created to establish timing and placement of characters and props in a given scene or shot. [1] This technique is most commonly used in 3D computer animation, where it is sometimes referred to as Stepped animation.

  3. Pose to pose animation - Wikipedia

    en.wikipedia.org/wiki/Pose_to_pose_animation

    Pose to pose is a term used in animation, for creating key poses for characters and then inbetweening them in intermediate frames to make the character appear to move from one pose to the next. Pose-to-pose is used in traditional animation as well as computer-based 3D animation. [ 1 ]

  4. Steve (Minecraft) - Wikipedia

    en.wikipedia.org/wiki/Steve_(Minecraft)

    Steve is a player character from the 2011 sandbox video game Minecraft.Created by Swedish video game developer Markus "Notch" Persson and introduced in the original 2009 Java-based version, Steve is the first and the original default skin available for players of contemporary versions of Minecraft.

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    mail.aol.com

    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  6. Cutout animation - Wikipedia

    en.wikipedia.org/wiki/Cutout_animation

    The video for Röyksopp's Eple (2003), features a specific kind of cutout animation, continuously zooming out and panning through many old (still) pictures that are seamlessly combined. The technique is a variation of the Ken Burns effect , which has often been used in documentary films to add motion to still imagery, but rarely as a standalone ...

  7. List of human positions - Wikipedia

    en.wikipedia.org/wiki/List_of_human_positions

    This was the most common position, and is especially popular with women. Log (15%) – lying on one's side with the arms down the side. Yearner (13%) – sleeping on one's side with the arms in front. Soldier (8%) – on one's back with the arms pinned to the sides.

  8. T-pose - Wikipedia

    en.wikipedia.org/wiki/T-pose

    In computer animation, a T-pose is a default posing for a humanoid 3D model's skeleton before it is animated. [1] It is called so because of its shape: the straight legs and arms of a humanoid model combine to form a capital letter T. When the arms are angled downwards, the pose is sometimes referred to as an A-pose instead.

  9. Zoetrope - Wikipedia

    en.wikipedia.org/wiki/Zoetrope

    The video, directed by Francois Rousselet, took a little over a year to create. [68] It features claymation -like versions of Williams, 21 Savage , and Tyler, the Creator moving through a lavish rotating set, including a jewelry-sporting detached hand playing a piano and a road paved with money.

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