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  2. Analogue Pocket - Wikipedia

    en.wikipedia.org/wiki/Analogue_Pocket

    Unlike an emulator, an FPGA can function nearly identically to the original hardware. Out of the box, the Analogue Pocket is designed to replicate the hardware of Game Boy, Game Boy Color, and Game Boy Advance consoles. [2] The Pocket has a physical cartridge slot at the rear of the console which accepts all Game Boy Game Pak types. [3]

  3. List of handheld game consoles - Wikipedia

    en.wikipedia.org/wiki/List_of_handheld_game_consoles

    Plays monochrome games from ROM cartridges. [3] Hardware revision Game.com Pocket Pro released in 1998. [3] Considered a commercial failure. [14] [3] 1997 [3] 300,000 [14] [3] Neo Geo Pocket: Part of the Neo Geo family of consoles. [23] Plays monochrome games from ROM cartridges. [23] Hardware revision Neo Geo Pocket Color replaces in 1999 due ...

  4. Anbernic RG351 - Wikipedia

    en.wikipedia.org/wiki/Anbernic_RG351

    The Anbernic RG351 is a Linux-based handheld game console created in China by Anbernic.The console uses a microSD card for storage and is a digital ROM-only console.It is the successor to the RG350, and has emerged as a prominent handheld console for retrogaming alongside the Retroid Pocket 2, with the screen aspect ratio of some models particularly optimized for Game Boy Advance titles.

  5. Anbernic RG35XXSP - Wikipedia

    en.wikipedia.org/wiki/Anbernic_RG35XXSP

    The system's screen is 3.5 inches and has an aspect ratio of 4:3 at a resolution of 640x480. Its onboard emulator adds a border to the screen to simulate the aspect ratio of Game Boy or Game Boy Advance games. Internally, it uses an Allwinner H700 chipset running a Linux-based OS, and has up to 8 hours of battery life. [1]

  6. List of TurboGrafx-16 games - Wikipedia

    en.wikipedia.org/wiki/List_of_TurboGrafx-16_games

    Specifically, there are two types of HuCard formats (the standard HuCards that comprised the majority of the PC Engine's library and a few games that are playable only on the PC Engine SuperGrafx) and three types of CD-ROM formats (CD-ROM², Super CD-ROM², and Arcade CD-ROM², each requiring the console to be equipped with a CD drive and the ...

  7. Handheld game console - Wikipedia

    en.wikipedia.org/wiki/Handheld_game_console

    The Analogue Pocket is a FPGA-based handheld game console designed and manufactured by Analogue, [80] It is designed to play games designed for handhelds of the fourth, fifth and sixth generation of video game consoles. The console features a design reminiscent of the Game Boy, with additional buttons for the supported platforms.

  8. Analogue (company) - Wikipedia

    en.wikipedia.org/wiki/Analogue_(company)

    Analogue, Inc. is an American company that designs, develops and sells video game hardware which it manufactures in China. [1] Its hardware products include the Analogue Pocket, Analogue Mega Sg, Analogue Super Nt, Analogue Nt Mini, and Analogue Nt. Analogue was created with the philosophy of faithfully recreating 80s-90s video game consoles.

  9. Pokémon Mini - Wikipedia

    en.wikipedia.org/wiki/Pokémon_Mini

    By reverse engineering the Pokémon Channel emulator, hobbyist software engineers were able to gain a better understanding of how the system worked. This allowed them to build new emulators to run the games on other devices, such as the PC, Dreamcast, Nintendo 3DS, and Analogue Pocket, among others. [16]