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  2. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Since then, Valve have sought ways to enable more games to be offered through Steam, while pulling away from manually approving games, short of validating that a game runs on the platforms the publisher had indicated. [224]

  3. Help:Menu/Tracking changes - Wikipedia

    en.wikipedia.org/wiki/Help:Menu/Tracking_changes

    Recent changes (and the recent changes patrol) Enhanced recent changes Page history User contributions pages Talk pages Recent changes page Patrolling the recent changes Watching pages Public watchlists Related changes page Using "What links here" Diff pages Keyboard shortcuts Special pages

  4. Valve Anti-Cheat - Wikipedia

    en.wikipedia.org/wiki/Valve_Anti-Cheat

    Valve Anti-Cheat (VAC) is an anti-cheat tool developed by Valve as a component of the Steam platform, first released with Counter-Strike in 2002.. When the software detects a cheat on a player's system, it will ban them in the future, possibly days or weeks after the original detection. [1]

  5. Discord is pulling its subscription service's free games library

    www.aol.com/news/2019-09-14-discord-killing...

    The bad news for those who play those games is that the vast majority of subscribers don't, which is why the company has decided remove its Nitro Games catalogue on October 15th.

  6. Help:Editing - Wikipedia

    en.wikipedia.org/wiki/Help:Editing

    To see the differences between the page with your edits and the previous version of the page, press the "Show changes" button. If you're satisfied with what you see, be bold and press the " Publish changes " button.

  7. Help:Reverting - Wikipedia

    en.wikipedia.org/wiki/Help:Reverting

    Preview the page, or review the changes. Publish changes by clicking the Publish changes button. In the page history, your revision will automatically be tagged with (Tag: Manual revert). Some MediaWiki extensions also pop up a text box saying " The page has been restored." Optional: Go to the talk page and explain what you have done, and why.

  8. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  9. I tried a hack to slow down time – this is what happened - AOL

    www.aol.com/news/tried-hack-slow-down-time...

    Breaking free from expected patterns and trying new things could be the key to slowing the breakneck speed of time; research has found that the more boredom and routine in one’s life, the faster ...