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  2. Game theory - Wikipedia

    en.wikipedia.org/wiki/Game_theory

    The work of John von Neumann established game theory as its own independent field in the early-to-mid 20th century, with von Neumann publishing his paper On the Theory of Games of Strategy in 1928. [ 10 ] [ 11 ] Von Neumann's original proof used Brouwer's fixed-point theorem on continuous mappings into compact convex sets , which became a ...

  3. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Sequential game: A game is sequential if one player performs their actions after another player; otherwise, the game is a simultaneous move game. Perfect information : A game has perfect information if it is a sequential game and every player knows the strategies chosen by the players who preceded them.

  4. Knowledge worker - Wikipedia

    en.wikipedia.org/wiki/Knowledge_worker

    Knowledge work can be differentiated from other forms of work by its emphasis on "non-routine" problem solving that requires a combination of convergent and divergent thinking. [2] But despite the amount of research and literature on knowledge work, there is no succinct definition of the term. [3]

  5. Perfect recall (game theory) - Wikipedia

    en.wikipedia.org/wiki/Perfect_recall_(game_theory)

    It is a core component of how game theorists analyze extensive-form games. The formal definition of perfect recall involves the concept of information sets in extensive-form games. It ensures that if a player reaches a certain information set, the player's past actions and information are consistent with all the nodes within that information set.

  6. Information set (game theory) - Wikipedia

    en.wikipedia.org/wiki/Information_set_(game_theory)

    The first game is simply sequential―when player 2 makes a choice, both parties are already aware of whether player 1 has chosen O(pera) or F(ootball). The second game is also sequential, but the dotted line shows player 2's information set. This is the common way to show that when player 2 moves, he or she is not aware of what player 1 did.

  7. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    The game theorist can use knowledge of the overall problem, that is the friction between two or more players, to limit the strategy spaces, and ease the solution. For instance, strictly speaking in the Ultimatum game a player can have strategies such as: Reject offers of ($1, $3, $5, ..., $19), accept offers of ($0, $2, $4, ..., $20). Including ...

  8. Glossary of game theory - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_game_theory

    Determined game (or Strictly determined game) In game theory, a strictly determined game is a two-player zero-sum game that has at least one Nash equilibrium with both players using pure strategies. [2] [3] Dictator A player is a strong dictator if he can guarantee any outcome regardless of the other players.

  9. Backward induction - Wikipedia

    en.wikipedia.org/wiki/Backward_induction

    In game theory, a variant of backward induction is used to compute subgame perfect equilibria in sequential games. [5] The difference is that optimization problems involve one decision maker who chooses what to do at each point of time. In contrast, game theory problems involve the interacting decision of several players. In this situation, it ...