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The PlayStation 3 Memory Card Adaptor is a device that allows data to be transferred from PlayStation and PlayStation 2 memory cards to the PlayStation 3's hard disk. The device has a cable that connects to the PS3's USB port on one end, and features a legacy PS2 memory card port on the other end.
A 120 GB Slim model Motorized slot-loading disc cover. This feature is absent in the Super Slim model. The redesigned version of the PlayStation 3 (commonly referred to as the "PS3 Slim" and officially branded "PS3") features an upgradeable 120 GB, 160 GB, [25] [26] 250 GB or 320 GB [25] [26] hard drive and is 33% smaller, 36% lighter and consumes 34% (CECH-20xx) or 45% (CECH-21xx) less power ...
The PlayStation 3 (PS3) is a home video game console developed and marketed by Sony Computer Entertainment (SCE). The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, [16] November 17, 2006, in North America, and March 23, 2007, in Europe and Australasia.
The physical phenomena on which the device relies (such as spinning platters in a hard drive) will also impose limits; for instance, no spinning platter shipping in 2009 saturates SATA revision 2.0 (3 Gbit/s), so moving from this 3 Gbit/s interface to USB 3.0 at 4.8 Gbit/s for one spinning drive will result in no increase in realized transfer rate.
RAM: [citation needed] 1 MB VRAM [5] (later models contained SGRAM) for framebuffer; 2 KB texture cache (132 MB/s memory bus bandwidth, 32-bit wide) 64 bytes FIFO buffer; Features: Adjustable framebuffer (1024×512) Emulation of simultaneous backgrounds (to simulate parallax scrolling) Mask bit; Texture window; Dithering; Clipping
The top of the device has various I/O ports: USB-C, USB-A (3.0), MicroSD card slot, 3.5mm headphone jack, and a Micro HDMI port, a change from the Mini HDMI port featured on the Win. An AHCI M.2 SSD slot is present on the back of the device, underneath a removable cover. The GPD Win 2 has dual speakers on either side the face just under each ...
Main RDRAM memory bus. Bandwidth: 3.2 GB/s; Graphics interface (GIF), DMA channel that connects the EE CPU to the GS ("Graphics Synthesizer") co-processor. To draw something to the screen, one must send, using 1 of 3 data paths, render commands & assets to the GS via the GIF channel: 64-bit, 150 MHz bus, maximum theoretical bandwidth of 1.2 GB ...
The CPU core is a two-way superscalar in-order RISC processor. [3] Based on the MIPS R5900, it implements the MIPS-III instruction set architecture (ISA) and much of MIPS-IV, in addition to a custom instruction set developed by Sony which operated on 128-bit wide groups of either 32-bit, 16-bit, or 8-bit integers in single instruction, multiple data (SIMD) fashion (e.g. four 32-bit integers ...