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  2. Fork–join model - Wikipedia

    en.wikipedia.org/wiki/Fork–join_model

    Implementations of the fork–join model will typically fork tasks, fibers or lightweight threads, not operating-system-level "heavyweight" threads or processes, and use a thread pool to execute these tasks: the fork primitive allows the programmer to specify potential parallelism, which the implementation then maps onto actual parallel execution. [1]

  3. Join-pattern - Wikipedia

    en.wikipedia.org/wiki/Join-pattern

    Join-pattern is defined by a set of pi-calculus channels x that supports two different operations, sending and receiving, we need two join calculus names to implement it: a channel name x for sending (a message), and a function name x for receiving a value (a request). The meaning of the join definition is that a call to x() returns a value ...

  4. Work stealing - Wikipedia

    en.wikipedia.org/wiki/Work_stealing

    Work stealing is designed for a "strict" fork–join model of parallel computation, which means that a computation can be viewed as a directed acyclic graph with a single source (start of computation) and a single sink (end of computation).

  5. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  6. Thread safety - Wikipedia

    en.wikipedia.org/wiki/Thread_safety

    Thread safe, MT-safe: Use a mutex for every single resource to guarantee the thread to be free of race conditions when those resources are accessed by multiple threads simultaneously. Thread safety guarantees usually also include design steps to prevent or limit the risk of different forms of deadlocks , as well as optimizations to maximize ...

  7. Threaded code - Wikipedia

    en.wikipedia.org/wiki/Threaded_code

    In computer science, threaded code is a programming technique where the code has a form that essentially consists entirely of calls to subroutines.It is often used in compilers, which may generate code in that form or be implemented in that form themselves.

  8. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    enter the monitor: enter the method if the monitor is locked add this thread to e block this thread else lock the monitor leave the monitor: schedule return from the method wait c: add this thread to c.q schedule block this thread notify c: if there is a thread waiting on c.q select and remove one thread t from c.q (t is called "the notified ...

  9. Compare-and-swap - Wikipedia

    en.wikipedia.org/wiki/Compare-and-swap

    Based on that old value, they compute some new value. Then they try to swap in the new value using CAS, where the comparison checks for the location still being equal to the old value. If CAS indicates that the attempt has failed, it has to be repeated from the beginning: the location is re-read, a new value is re-computed and the CAS is tried ...