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Cybex International (NASDAQ: CYBI) is an American fitness equipment manufacturer for commercial and consumer use. It produces mainly cardiovascular and strength equipment such as Arc Trainers , treadmills , stationary bicycles and steppers.
Cybex is a manufacturer of child safety products (child car seats, strollers, baby carriers). [1] The company was founded in 2005 by Martin Pos in Hong Kong as CYBEX Industrial Ltd . It has been owned by the Chinese child safety manufacturer Goodbaby International since 2014.
First, wireless sensor networks are typically deployed with a particular application in mind, rather than as a general platform. Second, a need for low costs and low power leads most wireless sensor nodes to have low-power microcontrollers ensuring that mechanisms such as virtual memory are either unnecessary or too expensive to implement.
The earliest name was Keyboard Video Switch (KVS). [2] With the advent of the mouse, the Keyboard, Video and Mouse (KVM) switch became popular. The name was introduced by Remigius Shatas, the founder of Cybex (now Vertiv), a peripheral switch manufacturer, in 1995. [3] Some companies call their switches Keyboard, Video, Mouse and Peripheral (KVMP).
Sonic and Tails jumping across pillars in Aquatic Ruin Zone. Sonic the Hedgehog 2 is a side-scrolling platform game. [1] It features a story similar to the first Sonic the Hedgehog 's (1991): [2] Doctor Robotnik, a mad scientist, seeks the Chaos Emeralds to power his space station, the Death Egg, [3] and traps the animal inhabitants of West Side Island in aggressive robots. [4]
Puer aeternus (Latin for 'eternal boy'; female: puella aeterna; sometimes shortened to puer and puella) in mythology is a child-god who is eternally young.In the analytical psychology of Carl Jung, the term is used to describe an older person whose emotional life has remained at an adolescent level, which is also known as "Peter Pan syndrome", a more recent pop-psychology label.
GameSpot ' s review of the game termed the music "utterly avant-garde" and a "completely off-the-wall soundtrack that has the same key themes as the first game", though "decidedly less focused on catchiness" than that of the first game and more "experimental". [14]
'Being sure it's real' is no more proof against miracles or outrages of nature than anything else is or, sub specie humanitatis, can be. If we have made sure it's a goldfinch, and a real goldfinch, and then in the future it does something outrageous (explodes, quotes Mrs. Woolf, or what not), we don't say we were wrong to say it was a goldfinch ...