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Toshiba just launched a line of self-encrypting HDDs that will "invalidate" the data -- essentially, rendering it useless -- when the laptop connects to an unknown host. IT departments can also ...
Changing the encryption key renders inaccessible all data stored on a SED, which is an easy and very fast method for achieving a 100% data erasure. Theft of an SED results in a physical asset loss, but the stored data is inaccessible without the decryption key that is not stored on a SED, assuming there are no effective attacks against AES or ...
By severing these muscles or the tendons involved in this process, normal leg-movement is disrupted. In addition to sustaining massive bleeding, the injured leg becomes useless and the victim is rendered lame. The severing of the hamstring is usually accomplished through use of a blade such as a knife or sword.
Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering, software rendering refers to a rendering process that is not dependent upon graphics hardware ASICs, such as a graphics card. The rendering takes place entirely in the CPU. Rendering everything with ...
The Italian artist Bruno Munari began building "useless machines" (macchine inutili) in the 1930s.He was a "third generation" Futurist and did not share the first generation's boundless enthusiasm for technology but sought to counter the threats of a world under machine rule by building machines that were artistic and unproductive.
Ben Affleck has shared his more than two cents about the AI industry's collision with Hollywood. (Axelle/Bauer-Griffin / Contributor—Getty Images)
1. Old Things Just Because They’re Old. There is no reason to remove something from your home if it works for you just because it’s old, says Diane Quintana, an Atlanta-based certified ...
In computer graphics, a texture mapping unit (TMU) is a component in modern graphics processing units (GPUs). They are able to rotate, resize, and distort a bitmap image to be placed onto an arbitrary plane of a given 3D model as a texture, in a process called texture mapping.