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  2. List of GoldSrc mods - Wikipedia

    en.wikipedia.org/wiki/List_of_GoldSrc_mods

    It was released on November 1, 2000, [9] and included in Half-Life 's version 1.1.1.0 update, released on June 12, 2002. [10] Ports of the game to OS X and Linux were released through Steam on August 1, 2013. [11] Science and Industry – A team-based multiplayer mod in which players take the roles of security guards at two competing research ...

  3. Fallout (video game) - Wikipedia

    en.wikipedia.org/wiki/Fallout_(video_game)

    Fallout is a role-playing video game.The player begins by selecting one of three characters, or one with player-customized attributes. [2] The protagonist, known as the Vault Dweller, [b] has seven primary statistics that the player can set: strength, perception, endurance, charisma, intelligence, agility, and luck. [6]

  4. Nukapedia - Wikipedia

    en.wikipedia.org/wiki/Nukapedia

    The Vault was founded by Paweł Dembowski [2] and launched on February 7, 2005, initially hosted by Fallout fansite Duck and Cover, [2] as a general source of information about the Fallout universe, initially focusing mostly on information about the Fallout world, as depicted in Fallout and Fallout 2.

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Proprietary, GPL-3.0-or-later (version 1 [4] and 2 [5]) Cross-platform, compatible with OpenGL, OpenAL, and Newton Game Dynamics libraries; defining features include ability for advanced object interaction via use of Newton's physics code

  6. Category:Fallout (franchise) characters - Wikipedia

    en.wikipedia.org/wiki/Category:Fallout...

    Fallout (franchise) character redirects to lists (1 C, 17 P) Pages in category "Fallout (franchise) characters" The following 5 pages are in this category, out of 5 total.

  7. Obsessed with 'Fallout'? See how fans are transporting ... - AOL

    www.aol.com/entertainment/obsessed-fallout-see...

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  8. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    The levels in Spelunky are procedurally generated by rearranging premade tiles of geometry into a level with an entrance, exit, a solvable path between the two, and obstacles to that path. [2] Other games procedurally generate other aspects of gameplay, such as the weapons in Borderlands which have randomized stats and configurations. [3]

  9. Creation Engine - Wikipedia

    en.wikipedia.org/wiki/Creation_Engine

    Creation Engine is a 3D video game engine created by Bethesda Game Studios based on the Gamebryo engine. The Creation Engine has been used to create role-playing video games such as The Elder Scrolls V: Skyrim, Fallout 4, and Fallout 76.