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World of Tanks (WoT) is an armoured warfare-themed multiplayer online game developed by Wargaming, featuring 20th century (1910s–1970s) era combat vehicles. [1] It is built upon a freemium business model where the game is free-to-play, but participants also have the option of paying a fee for use of "premium" features.
Steel Panthers: World at War! Steel Panthers is a series of computer wargames, developed and published by several different companies, with various games simulating war battles from 1930 to 2025.
The Arcticfox tank is equipped with a cannon, guided missiles, land mines, and is outfitted with radar, a GPS device, and fore and aft viewscreens. The player fights a variety of enemy units including planes, tanks, bunkers and communication towers. The vantage point for the game is the cockpit of the Arcticfox tank. The player can see out of ...
In the 'arcade' version, the player controls just one tank and faces a never-ending stream of enemy tanks that becomes progressively more difficult and cannot be 'won'. The object of the game is simply to survive as long as possible. The 'attrition' game gives the player a set fleet of tanks which are pitted against a similar set of enemy tanks.
BattleTanx: Global Assault is an action game developed and published by The 3DO Company for the Nintendo 64 and PlayStation, in which players control futuristic tanks in a post-apocalyptic scenario. It is a sequel to the Nintendo 64 game BattleTanx , which utilized the same method of game play.
The game has realistic physics, including the tank engine's complexity being simulated as well. The player can switch between the different tank positions, such as the driver, the gunner, the machine-gunner, and the commander. Several players can play in multiplayer mode and occupy different stations in the same tank. [1]
The game emphasizes programming the tank, using a built-in text editor with artificial intelligence script commands similar to BASIC. Tanks can communicate and coordinate actions, and successful designs tend to be automated. Code is cross-platform, allowing Apple II, Commodore 64, and IBM PC users to compete against each other.
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